view pointpair.cpp @ 508:23c47e118bc6

Better soap memory correctness. Pass the struct soap down through audioDB::query into Reporter::report methods. We go through the audioDB constructor and do everything on the stack. We'll eventually also need to add a pointer member within the audioDB object, so that non-local transfers of control (particularly audioDB::error) can still allocate soap-specific memory. Then use soap_malloc() not new[] for memory allocation of adbQueryResponse data structures.
author mas01cr
date Tue, 13 Jan 2009 21:37:14 +0000
parents 342822c2d49a
children cc2b97d020b1
line wrap: on
line source
#include "audioDB.h"
extern "C" {
#include "audioDB_API.h"
#include "audioDB-internals.h"
}

PointPair::PointPair(Uns32T a, Uns32T b, Uns32T c) :
  trackID(a), qpos(b), spos(c) {
};

bool operator<(const PointPair& a, const PointPair& b) {
  return ((a.trackID < b.trackID) ||
          ((a.trackID == b.trackID) &&
           ((a.spos < b.spos) || ((a.spos == b.spos) && (a.qpos < b.qpos)))));
}

bool operator>(const PointPair& a, const PointPair& b) {
  return ((a.trackID > b.trackID) ||
          ((a.trackID == b.trackID) &&
           ((a.spos > b.spos) || ((a.spos == b.spos) && (a.qpos > b.qpos)))));
}

bool operator==(const PointPair& a, const PointPair& b) {
  return ((a.trackID == b.trackID) &&
          (a.qpos == b.qpos) &&
          (a.spos == b.spos));
}