Mercurial > hg > audiodb
view accumulator_test.cpp @ 465:1030664df98c api-inversion
No more audioDB::index_allocate and audioDB::index_init_query
No more SERVER_LSH_INDEX_SINGLETON, either; instead each adb_t contains
a single cache of the last used in-core index. At the moment, this
cache is unused by the server (and the previous cache code has been
replaced by a comment), but I think that this way everyone can be
allowed to benefit without anyone having to explicitly manage indexes
themselves.
I'm not going to say how long I wandered in a maze of valgrind before
giving up and keeping the hacky workaround for loading the lsh tables
[see the FIXME comment in audiodb_index_init_query()]; let's just say
that it was long enough to find the extra bonus crashy close(lshfid) in
audioDB::index_index_db.
Also, delete the abstraction-inverting LSH stuff from query.cpp where we
are making our reporters; the fix for that, which is presumably when
creating small indexes for large datasets, is to implement
space-efficient reporters. (The accumulator code, which is my second
attempt, is more space-efficient than the reporters; inspiration may
wish to be drawn...)
author | mas01cr |
---|---|
date | Tue, 30 Dec 2008 23:56:57 +0000 |
parents | 166312a124bc |
children |
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#include "audioDB.h" extern "C" { #include "audioDB_API.h" } #include "audioDB-internals.h" #include "accumulators.h" static NearestAccumulator<adb_result_dist_lt> *foo = new NearestAccumulator<adb_result_dist_lt>(); int main() { adb_result_t r; r.key = "hello"; r.ipos = 0; r.qpos = 0; r.dist = 3; foo->add_point(&r); r.ipos = 1; r.dist = 2; foo->add_point(&r); r.qpos = 1; foo->add_point(&r); adb_query_results_t *rs; rs = foo->get_points(); for (unsigned int k = 0; k < rs->nresults; k++) { r = rs->results[k]; printf("%s: %f %u %u\n", r.key, r.dist, r.qpos, r.ipos); } free(rs->results); free(rs); delete foo; return 1; }