Mercurial > hg > audiodb
diff bindings/as3/ext/com/adobe/serialization/json/JSON.as @ 732:3a0b9700b3d2
* Initial AS3 commit
author | mas01mj |
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date | Tue, 14 Sep 2010 16:47:10 +0000 |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/bindings/as3/ext/com/adobe/serialization/json/JSON.as Tue Sep 14 16:47:10 2010 +0000 @@ -0,0 +1,86 @@ +/* + Copyright (c) 2008, Adobe Systems Incorporated + All rights reserved. + + Redistribution and use in source and binary forms, with or without + modification, are permitted provided that the following conditions are + met: + + * Redistributions of source code must retain the above copyright notice, + this list of conditions and the following disclaimer. + + * Redistributions in binary form must reproduce the above copyright + notice, this list of conditions and the following disclaimer in the + documentation and/or other materials provided with the distribution. + + * Neither the name of Adobe Systems Incorporated nor the names of its + contributors may be used to endorse or promote products derived from + this software without specific prior written permission. + + THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS + IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, + THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR + PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR + CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, + EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, + PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR + PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF + LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING + NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. +*/ + +package com.adobe.serialization.json +{ + + /** + * This class provides encoding and decoding of the JSON format. + * + * Example usage: + * <code> + * // create a JSON string from an internal object + * JSON.encode( myObject ); + * + * // read a JSON string into an internal object + * var myObject:Object = JSON.decode( jsonString ); + * </code> + */ + public class JSON + { + /** + * Encodes a object into a JSON string. + * + * @param o The object to create a JSON string for + * @return the JSON string representing o + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function encode( o:Object ):String + { + return new JSONEncoder( o ).getString(); + } + + /** + * Decodes a JSON string into a native object. + * + * @param s The JSON string representing the object + * @param strict Flag indicating if the decoder should strictly adhere + * to the JSON standard or not. The default of <code>true</code> + * throws errors if the format does not match the JSON syntax exactly. + * Pass <code>false</code> to allow for non-properly-formatted JSON + * strings to be decoded with more leniancy. + * @return A native object as specified by s + * @throw JSONParseError + * @langversion ActionScript 3.0 + * @playerversion Flash 9.0 + * @tiptext + */ + public static function decode( s:String, strict:Boolean = true ):* + { + return new JSONDecoder( s, strict ).getValue(); + } + + } + +} \ No newline at end of file