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1 /*
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2 Copyright (c) 2009, Adobe Systems Incorporated
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3 All rights reserved.
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4
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5 Redistribution and use in source and binary forms, with or without
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6 modification, are permitted provided that the following conditions are
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7 met:
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8
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9 * Redistributions of source code must retain the above copyright notice,
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10 this list of conditions and the following disclaimer.
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11
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12 * Redistributions in binary form must reproduce the above copyright
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13 notice, this list of conditions and the following disclaimer in the
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14 documentation and/or other materials provided with the distribution.
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15
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16 * Neither the name of Adobe Systems Incorporated nor the names of its
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17 contributors may be used to endorse or promote products derived from
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18 this software without specific prior written permission.
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19
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20 THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
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21 IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
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22 THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
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23 PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR
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24 CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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25 EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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26 PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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27 PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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28 LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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29 NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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30 SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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31 */
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32
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33 package com.adobe.protocols.dict.util
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34 {
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35 import com.adobe.net.proxies.RFC2817Socket;
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36 import flash.events.ProgressEvent;
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37
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38 public class SocketHelper
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39 extends RFC2817Socket
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40 {
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41 private var terminator:String = "\r\n.\r\n";
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42 private var buffer:String;
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43 public static var COMPLETE_RESPONSE:String = "completeResponse";
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44
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45 public function SocketHelper()
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46 {
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47 super();
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48 buffer = new String();
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49 addEventListener(ProgressEvent.SOCKET_DATA, incomingData);
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50 }
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51
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52 private function incomingData(event:ProgressEvent):void
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53 {
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54 buffer += readUTFBytes(bytesAvailable);
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55 buffer = buffer.replace(/250[^\r\n]+\r\n/, ""); // Get rid of all 250s. Don't need them.
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56 var codeStr:String = buffer.substring(0, 3);
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57 if (!isNaN(parseInt(codeStr)))
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58 {
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59 var code:uint = uint(codeStr);
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60 if (code == 150 || code >= 200)
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61 {
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62 buffer = buffer.replace("\r\n", this.terminator);
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63 }
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64 }
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65
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66 while (buffer.indexOf(this.terminator) != -1)
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67 {
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68 var chunk:String = buffer.substring(0, buffer.indexOf(this.terminator));
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69 buffer = buffer.substring(chunk.length + this.terminator.length, buffer.length);
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70 throwResponseEvent(chunk);
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71 }
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72 }
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73
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74 private function throwResponseEvent(response:String):void
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75 {
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76 var responseEvent:CompleteResponseEvent = new CompleteResponseEvent(CompleteResponseEvent.COMPLETE_RESPONSE);
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77 responseEvent.response = response;
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78 dispatchEvent(responseEvent);
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79 }
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80 }
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81 } |