andrewm@0: /* andrewm@0: This code accompanies the textbook: andrewm@0: andrewm@0: Digital Audio Effects: Theory, Implementation and Application andrewm@0: Joshua D. Reiss and Andrew P. McPherson andrewm@0: andrewm@0: --- andrewm@0: andrewm@0: Parametric EQ: parametric equaliser adjusting frequency, Q and gain andrewm@0: See textbook Chapter 4: Filter Effects andrewm@0: andrewm@0: Code by Andrew McPherson, Brecht De Man and Joshua Reiss andrewm@0: andrewm@0: --- andrewm@0: andrewm@0: This program is free software: you can redistribute it and/or modify andrewm@0: it under the terms of the GNU General Public License as published by andrewm@0: the Free Software Foundation, either version 3 of the License, or andrewm@0: (at your option) any later version. andrewm@0: andrewm@0: This program is distributed in the hope that it will be useful, andrewm@0: but WITHOUT ANY WARRANTY; without even the implied warranty of andrewm@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the andrewm@0: GNU General Public License for more details. andrewm@0: andrewm@0: You should have received a copy of the GNU General Public License andrewm@0: along with this program. If not, see . andrewm@0: */ andrewm@0: andrewm@0: #ifndef __PLUGINPROCESSOR_H_4693CB6E__ andrewm@0: #define __PLUGINPROCESSOR_H_4693CB6E__ andrewm@0: andrewm@0: #define _USE_MATH_DEFINES andrewm@0: #include "../JuceLibraryCode/JuceHeader.h" andrewm@0: #include "ParametricEQFilter.h" andrewm@0: andrewm@0: //============================================================================== andrewm@0: /** andrewm@0: */ andrewm@0: class ParametricEQAudioProcessor : public AudioProcessor andrewm@0: { andrewm@0: public: andrewm@0: //============================================================================== andrewm@0: ParametricEQAudioProcessor(); andrewm@0: ~ParametricEQAudioProcessor(); andrewm@0: andrewm@0: //============================================================================== andrewm@0: void prepareToPlay (double sampleRate, int samplesPerBlock); andrewm@0: void releaseResources(); andrewm@0: andrewm@0: void processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages); andrewm@0: andrewm@0: //============================================================================== andrewm@0: AudioProcessorEditor* createEditor(); andrewm@0: bool hasEditor() const; andrewm@0: andrewm@0: //============================================================================== andrewm@0: const String getName() const; andrewm@0: andrewm@0: int getNumParameters(); andrewm@0: andrewm@0: float getParameter (int index); andrewm@0: void setParameter (int index, float newValue); andrewm@0: andrewm@0: const String getParameterName (int index); andrewm@0: const String getParameterText (int index); andrewm@0: andrewm@0: const String getInputChannelName (int channelIndex) const; andrewm@0: const String getOutputChannelName (int channelIndex) const; andrewm@0: bool isInputChannelStereoPair (int index) const; andrewm@0: bool isOutputChannelStereoPair (int index) const; andrewm@0: andrewm@0: bool silenceInProducesSilenceOut() const; andrewm@0: double getTailLengthSeconds() const; andrewm@0: bool acceptsMidi() const; andrewm@0: bool producesMidi() const; andrewm@0: andrewm@0: //============================================================================== andrewm@0: int getNumPrograms(); andrewm@0: int getCurrentProgram(); andrewm@0: void setCurrentProgram (int index); andrewm@0: const String getProgramName (int index); andrewm@0: void changeProgramName (int index, const String& newName); andrewm@0: andrewm@0: //============================================================================== andrewm@0: void getStateInformation (MemoryBlock& destData); andrewm@0: void setStateInformation (const void* data, int sizeInBytes); andrewm@0: andrewm@0: //============================================================================== andrewm@0: andrewm@0: // these are used to persist the UI's size - the values are stored along with the andrewm@0: // filter's other parameters, and the UI component will update them when it gets andrewm@0: // resized. andrewm@0: int lastUIWidth_, lastUIHeight_; andrewm@0: andrewm@0: enum Parameters andrewm@0: { andrewm@0: kCentreFrequencyParam = 0, /* Centre frequency in Hz */ andrewm@0: kQParam, /* Filter Q */ andrewm@0: kGainDecibelsParam, /* Boost/cut in decibels */ andrewm@0: kNumParameters andrewm@0: }; andrewm@0: andrewm@0: float centreFrequency_, q_, gainDecibels_; andrewm@0: private: andrewm@0: void updateEQFilter(float sampleRate); andrewm@0: andrewm@0: ParametricEQFilter **eqFilters_; andrewm@0: int numEqFilters_; andrewm@0: andrewm@0: //============================================================================== andrewm@0: JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (ParametricEQAudioProcessor); andrewm@0: }; andrewm@0: andrewm@0: #endif // __PLUGINPROCESSOR_H_4693CB6E__