andrewm@0: /*
andrewm@0: This code accompanies the textbook:
andrewm@0:
andrewm@0: Digital Audio Effects: Theory, Implementation and Application
andrewm@0: Joshua D. Reiss and Andrew P. McPherson
andrewm@0:
andrewm@0: ---
andrewm@0:
andrewm@0: Distortion: distortion effect using different characteristic curves
andrewm@0: See textbook Chapter 7: Overdrive, Distortion and Fuzz
andrewm@0:
andrewm@0: Code by Brecht De Man, Joshua Reiss and Andrew McPherson
andrewm@0:
andrewm@0: When using this code (or a modified version thereof), please cite:
andrewm@0:
andrewm@0: Brecht De Man and Joshua D. Reiss, "Adaptive Control of Amplitude
andrewm@0: Distortion Effects," 53rd Conference of the Audio Engineering Society,
andrewm@0: 2014.
andrewm@0:
andrewm@0: ---
andrewm@0:
andrewm@0: This program is free software: you can redistribute it and/or modify
andrewm@0: it under the terms of the GNU General Public License as published by
andrewm@0: the Free Software Foundation, either version 3 of the License, or
andrewm@0: (at your option) any later version.
andrewm@0:
andrewm@0: This program is distributed in the hope that it will be useful,
andrewm@0: but WITHOUT ANY WARRANTY; without even the implied warranty of
andrewm@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
andrewm@0: GNU General Public License for more details.
andrewm@0:
andrewm@0: You should have received a copy of the GNU General Public License
andrewm@0: along with this program. If not, see .
andrewm@0: */
andrewm@0:
andrewm@0: #ifndef __PLUGINPROCESSOR_H_88534BAA__
andrewm@0: #define __PLUGINPROCESSOR_H_88534BAA__
andrewm@0:
andrewm@0: #include "../JuceLibraryCode/JuceHeader.h"
andrewm@0: #include
andrewm@0:
andrewm@0: class DistortionAudioProcessor : public AudioProcessor
andrewm@0: {
andrewm@0: public:
andrewm@0: DistortionAudioProcessor();
andrewm@0: ~DistortionAudioProcessor();
andrewm@0:
andrewm@0: //==============================================================================
andrewm@0: // V S T M E T H O D S
andrewm@0:
andrewm@0: void prepareToPlay (double sampleRate, int samplesPerBlock);
andrewm@0: void releaseResources();
andrewm@0: void processBlock (AudioSampleBuffer& buffer, MidiBuffer& midiMessages);
andrewm@0: AudioProcessorEditor* createEditor();
andrewm@0: bool silenceInProducesSilenceOut() const;
andrewm@0: virtual double getTailLengthSeconds() const {return 0;};
andrewm@0: bool hasEditor() const;
andrewm@0: const String getName() const;
andrewm@0: int getNumParameters();
andrewm@0: float getParameter (int index);
andrewm@0: void setParameter (int index, float newValue);
andrewm@0: const String getParameterName (int index);
andrewm@0: const String getParameterText (int index);
andrewm@0: const String getInputChannelName (int channelIndex) const;
andrewm@0: const String getOutputChannelName (int channelIndex) const;
andrewm@0: bool isInputChannelStereoPair (int index) const;
andrewm@0: bool isOutputChannelStereoPair (int index) const;
andrewm@0: bool acceptsMidi() const;
andrewm@0: bool producesMidi() const;
andrewm@0: int getNumPrograms();
andrewm@0: int getCurrentProgram();
andrewm@0: void setCurrentProgram (int index);
andrewm@0: const String getProgramName (int index);
andrewm@0: void changeProgramName (int index, const String& newName);
andrewm@0: void getStateInformation (MemoryBlock& destData);
andrewm@0: void setStateInformation (const void* data, int sizeInBytes);
andrewm@0:
andrewm@0: //==============================================================================
andrewm@0: // E N U M S
andrewm@0:
andrewm@0: enum Parameters
andrewm@0: {
andrewm@0: _PARAMdeviceReset,
andrewm@0: _PARAMgain,
andrewm@0: _PARAMtype,
andrewm@0: // add other parameters
andrewm@0: _PARAMtotalNumParams
andrewm@0: };
andrewm@0:
andrewm@0:
andrewm@0: enum Types
andrewm@0: {
andrewm@0: _hardClipping = 0,
andrewm@0: _softClipping,
andrewm@0: _softClippingExp,
andrewm@0: _fullWaveRectifier,
andrewm@0: _halfWaveRectifier,
andrewm@0: _numberOfTypes
andrewm@0: };
andrewm@0:
andrewm@0: //==============================================================================
andrewm@0: // O U R M E T H O D S
andrewm@0:
andrewm@0: void Reset();
andrewm@0:
andrewm@0: private:
andrewm@0:
andrewm@0: // Accessors and mutators
andrewm@0: inline float GetGainIndB();
andrewm@0: inline void SetGainIndB(float gainIndB);
andrewm@0: inline DistortionAudioProcessor::Types GetType();
andrewm@0: inline void SetType(Types type);
andrewm@0:
andrewm@0: int _numChannels;
andrewm@0: int _numSamples;
andrewm@0: int _sampleRate;
andrewm@0: float _gainIndB;
andrewm@0:
andrewm@0: Types _typeNumber;
andrewm@0:
andrewm@0: bool _isFirstFrame;
andrewm@0:
andrewm@0: // Buffers
andrewm@0: AudioSampleBuffer _currentTrackBuffer;
andrewm@0:
andrewm@0: int _lastUIWidth, _lastUIHeight;
andrewm@0:
andrewm@0: friend class DistortionAudioProcessorEditor;
andrewm@0:
andrewm@0: JUCE_DECLARE_NON_COPYABLE_WITH_LEAK_DETECTOR (DistortionAudioProcessor);
andrewm@0: };
andrewm@0:
andrewm@0: //=============================================================================
andrewm@0: // I N L I N E F U N C T I O N S C O D E S E C T I O N
andrewm@0:
andrewm@0:
andrewm@0: //-----------------------------------------------------------------------------
andrewm@0: //
andrewm@0: inline float
andrewm@0: DistortionAudioProcessor::GetGainIndB()
andrewm@0: {
andrewm@0: return _gainIndB;
andrewm@0: }
andrewm@0:
andrewm@0:
andrewm@0: //-----------------------------------------------------------------------------
andrewm@0: //
andrewm@0: inline void
andrewm@0: DistortionAudioProcessor::SetGainIndB(float gainIndB)
andrewm@0: {
andrewm@0: _gainIndB = gainIndB;
andrewm@0: }
andrewm@0:
andrewm@0:
andrewm@0: //-----------------------------------------------------------------------------
andrewm@0: //
andrewm@0: inline DistortionAudioProcessor::Types
andrewm@0: DistortionAudioProcessor::GetType()
andrewm@0: {
andrewm@0: return _typeNumber;
andrewm@0: }
andrewm@0:
andrewm@0:
andrewm@0: //-----------------------------------------------------------------------------
andrewm@0: //
andrewm@0: inline void
andrewm@0: DistortionAudioProcessor::SetType(Types type)
andrewm@0: {
andrewm@0: _typeNumber = type;
andrewm@0: }
andrewm@0:
andrewm@0: #endif // __PLUGINPROCESSOR_H_88534BAA__