comparison effects/compressor/Compressor.jucer @ 1:04e171d2a747 tip

JUCE 4 compatible. Standardised paths on Mac: modules '../../juce/modules'; VST folder '~/SDKs/vstsdk2.4' (JUCE default). Replaced deprecated 'getSampleData(channel)'; getToggleState(...); setToggleState(...); setSelectedId(...). Removed unused variables. Ignore JUCE code and build files.
author Brecht De Man <b.deman@qmul.ac.uk>
date Sun, 22 Nov 2015 15:23:40 +0000
parents e32fe563e124
children
comparison
equal deleted inserted replaced
0:e32fe563e124 1:04e171d2a747
5 buildAU="1" pluginName="Compressor" pluginDesc="Compressor" pluginManufacturer="Reiss and McPherson" 5 buildAU="1" pluginName="Compressor" pluginDesc="Compressor" pluginManufacturer="Reiss and McPherson"
6 pluginManufacturerCode="JRAM" pluginCode="comp" pluginChannelConfigs="{2, 2}, {1, 1}" 6 pluginManufacturerCode="JRAM" pluginCode="comp" pluginChannelConfigs="{2, 2}, {1, 1}"
7 pluginIsSynth="0" pluginWantsMidiIn="0" pluginProducesMidiOut="0" 7 pluginIsSynth="0" pluginWantsMidiIn="0" pluginProducesMidiOut="0"
8 pluginSilenceInIsSilenceOut="1" pluginTailLength="0" pluginEditorRequiresKeys="0" 8 pluginSilenceInIsSilenceOut="1" pluginTailLength="0" pluginEditorRequiresKeys="0"
9 pluginAUExportPrefix="CompressorAU" pluginAUViewClass="CompressorAU_V1" 9 pluginAUExportPrefix="CompressorAU" pluginAUViewClass="CompressorAU_V1"
10 pluginRTASCategory="" jucerVersion="3.1.0" aaxIdentifier="uk.ac.qmul.eecs.compressor" 10 pluginRTASCategory="" jucerVersion="4.0.2" aaxIdentifier="uk.ac.qmul.eecs.compressor"
11 buildVST3="0" buildAAX="0" pluginAAXCategory="AAX_ePlugInCategory_Dynamics" 11 buildVST3="0" buildAAX="0" pluginAAXCategory="AAX_ePlugInCategory_Dynamics"
12 includeBinaryInAppConfig="1" companyName="Reiss and McPherson"> 12 includeBinaryInAppConfig="1" companyName="Reiss and McPherson">
13 <EXPORTFORMATS> 13 <EXPORTFORMATS>
14 <VS2010 targetFolder="Builds/VisualStudio2010" libraryType="1" vstFolder="..\..\vstsdk2.4"> 14 <VS2010 targetFolder="Builds/VisualStudio2010" libraryType="1" vstFolder="..\..\vstsdk2.4">
15 <CONFIGURATIONS> 15 <CONFIGURATIONS>
31 <MODULEPATH id="juce_audio_formats" path="../../juce/modules"/> 31 <MODULEPATH id="juce_audio_formats" path="../../juce/modules"/>
32 <MODULEPATH id="juce_audio_devices" path="../../juce/modules"/> 32 <MODULEPATH id="juce_audio_devices" path="../../juce/modules"/>
33 <MODULEPATH id="juce_audio_basics" path="../../juce/modules"/> 33 <MODULEPATH id="juce_audio_basics" path="../../juce/modules"/>
34 </MODULEPATHS> 34 </MODULEPATHS>
35 </VS2010> 35 </VS2010>
36 <XCODE_MAC targetFolder="Builds/MacOSX" vstFolder="../../vstsdk2.4" postbuildCommand="&#13;&#10;# This script takes the build product and copies it to the AU, VST, VST3, RTAS and AAX folders, depending on &#13;&#10;# which plugin types you've built&#13;&#10;&#13;&#10;original=$CONFIGURATION_BUILD_DIR/$FULL_PRODUCT_NAME&#13;&#10;&#13;&#10;# this looks inside the binary to detect which platforms are needed.. &#13;&#10;copyAU=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'AudioUnit' | wc -l&#96;&#13;&#10;copyVST=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'VSTPlugin' | wc -l&#96;&#13;&#10;copyVST3=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'GetPluginFactory' | wc -l&#96;&#13;&#10;copyRTAS=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'CProcess' | wc -l&#96;&#13;&#10;copyAAX=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'ACFStartup' | wc -l&#96;&#13;&#10;&#13;&#10;if [ $copyAU -gt 0 ]; then&#13;&#10; echo &quot;Copying to AudioUnit folder...&quot;&#13;&#10; AU=~/Library/Audio/Plug-Ins/Components/$PRODUCT_NAME.component&#13;&#10; if [ -d &quot;$AU&quot; ]; then &#13;&#10; rm -r &quot;$AU&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AU&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$AU/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$AU/Contents/$INFOPLIST_FILE&quot;&#13;&#10;&#13;&#10; # Fix info.plist for AUs built with Xcode 3&#13;&#10; if [ -f &quot;$DEVELOPER_DIR/Library/Developer/CoreAudio/AudioUnits/AUPublic/AUBase/AUPlugInDispatch.cpp&quot; ]; then&#13;&#10; echo&#13;&#10; else&#13;&#10; echo &quot;Removing AudioComponents entry from Info.plist because this is not a new-format AU&quot;&#13;&#10; /usr/libexec/PlistBuddy -c &quot;Delete AudioComponents&quot; &quot;$AU/Contents/Info.plist&quot;&#13;&#10; fi&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyVST -gt 0 ]; then&#13;&#10; echo &quot;Copying to VST folder...&quot;&#13;&#10; VST=~/Library/Audio/Plug-Ins/VST/$PRODUCT_NAME.vst&#13;&#10; if [ -d &quot;$VST&quot; ]; then &#13;&#10; rm -r &quot;$VST&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$VST&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$VST/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$VST/Contents/$INFOPLIST_FILE&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyVST3 -gt 0 ]; then&#13;&#10; echo &quot;Copying to VST3 folder...&quot;&#13;&#10; VST3=~/Library/Audio/Plug-Ins/VST3/$PRODUCT_NAME.vst3&#13;&#10; if [ -d &quot;$VST3&quot; ]; then &#13;&#10; rm -r &quot;$VST3&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$VST3&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$VST3/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$VST3/Contents/$INFOPLIST_FILE&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyRTAS -gt 0 ]; then&#13;&#10; echo &quot;Copying to RTAS folder...&quot;&#13;&#10; RTAS=/Library/Application\ Support/Digidesign/Plug-Ins/$PRODUCT_NAME.dpm&#13;&#10; if [ -d &quot;$RTAS&quot; ]; then&#13;&#10; rm -r &quot;$RTAS&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$RTAS&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyAAX -gt 0 ]; then&#13;&#10; echo &quot;Copying to AAX folder...&quot;&#13;&#10;&#13;&#10; if [ -d &quot;/Applications/ProTools_3PDev/Plug-Ins&quot; ]; then&#13;&#10; AAX1=&quot;/Applications/ProTools_3PDev/Plug-Ins/$PRODUCT_NAME.aaxplugin&quot;&#13;&#10;&#13;&#10; if [ -d &quot;$AAX1&quot; ]; then&#13;&#10; rm -r &quot;$AAX1&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AAX1&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; if [ -d &quot;/Library/Application Support/Avid/Audio/Plug-Ins&quot; ]; then&#13;&#10; AAX2=&quot;/Library/Application Support/Avid/Audio/Plug-Ins/$PRODUCT_NAME.aaxplugin&quot;&#13;&#10;&#13;&#10; if [ -d &quot;$AAX2&quot; ]; then&#13;&#10; rm -r &quot;$AAX2&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AAX2&quot;&#13;&#10; fi&#13;&#10;fi&#13;&#10;"> 36 <XCODE_MAC targetFolder="Builds/MacOSX" vstFolder="~/SDKs/vstsdk2.4" postbuildCommand="&#13;&#10;# This script takes the build product and copies it to the AU, VST, VST3, RTAS and AAX folders, depending on &#13;&#10;# which plugin types you've built&#13;&#10;&#13;&#10;original=$CONFIGURATION_BUILD_DIR/$FULL_PRODUCT_NAME&#13;&#10;&#13;&#10;# this looks inside the binary to detect which platforms are needed.. &#13;&#10;copyAU=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'AudioUnit' | wc -l&#96;&#13;&#10;copyVST=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'VSTPlugin' | wc -l&#96;&#13;&#10;copyVST3=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'GetPluginFactory' | wc -l&#96;&#13;&#10;copyRTAS=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'CProcess' | wc -l&#96;&#13;&#10;copyAAX=&#96;nm -g &quot;$CONFIGURATION_BUILD_DIR/$EXECUTABLE_PATH&quot; | grep -i 'ACFStartup' | wc -l&#96;&#13;&#10;&#13;&#10;if [ $copyAU -gt 0 ]; then&#13;&#10; echo &quot;Copying to AudioUnit folder...&quot;&#13;&#10; AU=~/Library/Audio/Plug-Ins/Components/$PRODUCT_NAME.component&#13;&#10; if [ -d &quot;$AU&quot; ]; then &#13;&#10; rm -r &quot;$AU&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AU&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$AU/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$AU/Contents/$INFOPLIST_FILE&quot;&#13;&#10;&#13;&#10; # Fix info.plist for AUs built with Xcode 3&#13;&#10; if [ -f &quot;$DEVELOPER_DIR/Library/Developer/CoreAudio/AudioUnits/AUPublic/AUBase/AUPlugInDispatch.cpp&quot; ]; then&#13;&#10; echo&#13;&#10; else&#13;&#10; echo &quot;Removing AudioComponents entry from Info.plist because this is not a new-format AU&quot;&#13;&#10; /usr/libexec/PlistBuddy -c &quot;Delete AudioComponents&quot; &quot;$AU/Contents/Info.plist&quot;&#13;&#10; fi&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyVST -gt 0 ]; then&#13;&#10; echo &quot;Copying to VST folder...&quot;&#13;&#10; VST=~/Library/Audio/Plug-Ins/VST/$PRODUCT_NAME.vst&#13;&#10; if [ -d &quot;$VST&quot; ]; then &#13;&#10; rm -r &quot;$VST&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$VST&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$VST/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$VST/Contents/$INFOPLIST_FILE&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyVST3 -gt 0 ]; then&#13;&#10; echo &quot;Copying to VST3 folder...&quot;&#13;&#10; VST3=~/Library/Audio/Plug-Ins/VST3/$PRODUCT_NAME.vst3&#13;&#10; if [ -d &quot;$VST3&quot; ]; then &#13;&#10; rm -r &quot;$VST3&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$VST3&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMwPTul/BNDLPTul/g' &quot;$VST3/Contents/PkgInfo&quot;&#13;&#10; sed -i &quot;&quot; -e 's/TDMw/BNDL/g' &quot;$VST3/Contents/$INFOPLIST_FILE&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyRTAS -gt 0 ]; then&#13;&#10; echo &quot;Copying to RTAS folder...&quot;&#13;&#10; RTAS=/Library/Application\ Support/Digidesign/Plug-Ins/$PRODUCT_NAME.dpm&#13;&#10; if [ -d &quot;$RTAS&quot; ]; then&#13;&#10; rm -r &quot;$RTAS&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$RTAS&quot;&#13;&#10;fi&#13;&#10;&#13;&#10;if [ $copyAAX -gt 0 ]; then&#13;&#10; echo &quot;Copying to AAX folder...&quot;&#13;&#10;&#13;&#10; if [ -d &quot;/Applications/ProTools_3PDev/Plug-Ins&quot; ]; then&#13;&#10; AAX1=&quot;/Applications/ProTools_3PDev/Plug-Ins/$PRODUCT_NAME.aaxplugin&quot;&#13;&#10;&#13;&#10; if [ -d &quot;$AAX1&quot; ]; then&#13;&#10; rm -r &quot;$AAX1&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AAX1&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; if [ -d &quot;/Library/Application Support/Avid/Audio/Plug-Ins&quot; ]; then&#13;&#10; AAX2=&quot;/Library/Application Support/Avid/Audio/Plug-Ins/$PRODUCT_NAME.aaxplugin&quot;&#13;&#10;&#13;&#10; if [ -d &quot;$AAX2&quot; ]; then&#13;&#10; rm -r &quot;$AAX2&quot;&#13;&#10; fi&#13;&#10;&#13;&#10; cp -r &quot;$original&quot; &quot;$AAX2&quot;&#13;&#10; fi&#13;&#10;fi&#13;&#10;">
37 <CONFIGURATIONS> 37 <CONFIGURATIONS>
38 <CONFIGURATION name="Debug" osxSDK="default" osxCompatibility="default" osxArchitecture="64BitUniversal" 38 <CONFIGURATION name="Debug" osxSDK="default" osxCompatibility="default" osxArchitecture="64BitUniversal"
39 isDebug="1" optimisation="1" targetName="compressor"/> 39 isDebug="1" optimisation="1" targetName="compressor"/>
40 <CONFIGURATION name="Release" osxSDK="default" osxCompatibility="default" osxArchitecture="64BitUniversal" 40 <CONFIGURATION name="Release" osxSDK="default" osxCompatibility="default" osxArchitecture="64BitUniversal"
41 isDebug="0" optimisation="2" targetName="compressor"/> 41 isDebug="0" optimisation="2" targetName="compressor"/>
84 <MODULE id="juce_gui_extra" showAllCode="1" useLocalCopy="0"/> 84 <MODULE id="juce_gui_extra" showAllCode="1" useLocalCopy="0"/>
85 <MODULE id="juce_opengl" showAllCode="1" useLocalCopy="0"/> 85 <MODULE id="juce_opengl" showAllCode="1" useLocalCopy="0"/>
86 <MODULE id="juce_video" showAllCode="1" useLocalCopy="0"/> 86 <MODULE id="juce_video" showAllCode="1" useLocalCopy="0"/>
87 </MODULES> 87 </MODULES>
88 <JUCEOPTIONS JUCE_QUICKTIME="disabled"/> 88 <JUCEOPTIONS JUCE_QUICKTIME="disabled"/>
89 <LIVE_SETTINGS>
90 <OSX enableCxx11="1"/>
91 </LIVE_SETTINGS>
89 </JUCERPROJECT> 92 </JUCERPROJECT>