annotate effects/empty/Source/PluginEditor.h @ 1:04e171d2a747 tip

JUCE 4 compatible. Standardised paths on Mac: modules '../../juce/modules'; VST folder '~/SDKs/vstsdk2.4' (JUCE default). Replaced deprecated 'getSampleData(channel)'; getToggleState(...); setToggleState(...); setSelectedId(...). Removed unused variables. Ignore JUCE code and build files.
author Brecht De Man <b.deman@qmul.ac.uk>
date Sun, 22 Nov 2015 15:23:40 +0000
parents e32fe563e124
children
rev   line source
andrewm@0 1 /*
andrewm@0 2 This code accompanies the textbook:
andrewm@0 3
andrewm@0 4 Digital Audio Effects: Theory, Implementation and Application
andrewm@0 5 Joshua D. Reiss and Andrew P. McPherson
andrewm@0 6
andrewm@0 7 ---
andrewm@0 8
andrewm@0 9 Empty: template for an effect; passes input to output unmodified
andrewm@0 10 See textbook Chapter 13: Building Audio Effect Plug-Ins
andrewm@0 11
andrewm@0 12 Code by Andrew McPherson, Brecht De Man and Joshua Reiss
andrewm@0 13
andrewm@0 14 ---
andrewm@0 15
andrewm@0 16 This program is free software: you can redistribute it and/or modify
andrewm@0 17 it under the terms of the GNU General Public License as published by
andrewm@0 18 the Free Software Foundation, either version 3 of the License, or
andrewm@0 19 (at your option) any later version.
andrewm@0 20
andrewm@0 21 This program is distributed in the hope that it will be useful,
andrewm@0 22 but WITHOUT ANY WARRANTY; without even the implied warranty of
andrewm@0 23 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
andrewm@0 24 GNU General Public License for more details.
andrewm@0 25
andrewm@0 26 You should have received a copy of the GNU General Public License
andrewm@0 27 along with this program. If not, see <http://www.gnu.org/licenses/>.
andrewm@0 28 */
andrewm@0 29
andrewm@0 30 #ifndef __PLUGINEDITOR_H_6E48F605__
andrewm@0 31 #define __PLUGINEDITOR_H_6E48F605__
andrewm@0 32
andrewm@0 33 #include "../JuceLibraryCode/JuceHeader.h"
andrewm@0 34 #include "PluginProcessor.h"
andrewm@0 35
andrewm@0 36
andrewm@0 37 //==============================================================================
andrewm@0 38
andrewm@0 39 class EmptyAudioProcessorEditor : public AudioProcessorEditor,
andrewm@0 40 public SliderListener,
andrewm@0 41 public Timer
andrewm@0 42 {
andrewm@0 43 public:
andrewm@0 44 EmptyAudioProcessorEditor (EmptyAudioProcessor* ownerFilter);
andrewm@0 45 ~EmptyAudioProcessorEditor();
andrewm@0 46
andrewm@0 47 //==============================================================================
andrewm@0 48 // This is just a standard Juce paint method...
andrewm@0 49 void timerCallback();
andrewm@0 50 void paint (Graphics& g);
andrewm@0 51 void resized();
andrewm@0 52 void sliderValueChanged (Slider*);
andrewm@0 53
andrewm@0 54 private:
andrewm@0 55 Label volumeLabel_;
andrewm@0 56 Slider volumeSlider_;
andrewm@0 57
andrewm@0 58 ScopedPointer<ResizableCornerComponent> resizer_;
andrewm@0 59 ComponentBoundsConstrainer resizeLimits_;
andrewm@0 60
andrewm@0 61 EmptyAudioProcessor* getProcessor() const
andrewm@0 62 {
andrewm@0 63 return static_cast <EmptyAudioProcessor*> (getAudioProcessor());
andrewm@0 64 }
andrewm@0 65 };
andrewm@0 66
andrewm@0 67
andrewm@0 68 #endif // __PLUGINEDITOR_H_6E48F605__