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SoundFileLoader might have moved
author | Andrew N Robertson <andrew.robertson@eecs.qmul.ac.uk> |
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date | Fri, 06 Jan 2012 00:23:26 +0000 |
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/* * SoundFileLoader.h * audioFileLoaderSVN1 * * Created by Andrew on 04/09/2011. * Copyright 2011 QMUL. All rights reserved. * */ #ifndef SOUND_FILE_LOADER_H #define SOUND_FILE_LOADER_H #include "fftw3.h" #include "ofMain.h" #include "sndfile.h" #include "AudioFile.h" #include "AudioAnalysis.h" #include "chromaGram.h" #include "ChordDetect.h" #define FRAMESIZE 512 #define ENERGY_LENGTH 80000 #define CHROMA_LENGTH 12000 #define CHROMA_CONVERSION_FACTOR 16 //16 times as many frames in energy as in chroma //this does a chromagram analysis and aubio onset analysis //held in double matrix and doubleVector respectively //these are dynamic vectors, so size set by what's needed for the file class SoundFileLoader{ public: SoundFileLoader(); float frame[FRAMESIZE]; void loadLibSndFile(const char *infilename); AudioFile audioHolder; AudioAnalysis chromaAnalysis; Chromagram chromoGramm; Chromagram* chromaG; typedef std::vector<double> DoubleVector; typedef std::vector<DoubleVector> DoubleMatrix; void processAudioToDoubleMatrix(); double getEnergyOfFrame(); int totalNumberOfFrames; SNDFILE *infile; // define input and output sound files SF_INFO sfinfo ; // struct to hold info about sound file }; #endif