Mercurial > hg > asa
view AccessibleSpectrumAnalyser.cbp @ 1:2ca5d7440b5c tip
added README
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Fri, 26 Feb 2016 16:11:20 +0000 |
parents | 3004dd663202 |
children |
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> <CodeBlocks_project_file> <FileVersion major="1" minor="6" /> <Project> <Option title="AccessibleSpectrumAnalyser" /> <Option pch_mode="2" /> <Option compiler="gcc" /> <Build> <Target title="Debug Win32"> <Option output="build-win-cb\AccessibleSpectrumAnalyser" prefix_auto="1" extension_auto="1" /> <Option working_dir="build-win-cb\" /> <Option object_output="build-win-cb\Debug\" /> <Option type="3" /> <Option compiler="gcc" /> <Option parameters="AccessibleSpectrumAnalyser.dll" /> <Option host_application="C:\Program Files\vsthost\vsthost.exe" /> <Compiler> <Add option="-g" /> <Add option="-DVST_API" /> <Add option="-DWIN32" /> <Add option="-D_WIN32_WINNT=0x0501" /> <Add option="-DWINVER=0x0501" /> <Add option="-D_CRT_SECURE_NO_DEPRECATE" /> <Add option="-D_DEBUG" /> <Add option="-DPNG_NO_ASSEMBLER_CODE" /> <Add option="-DPNG_LIBPNG_SPECIALBUILD" /> <Add option="-DDLL_BUILD" /> </Compiler> </Target> <Target title="Release Win32"> <Option output="build-win-cb\AccessibleSpectrumAnalyser" prefix_auto="1" extension_auto="1" /> <Option working_dir="build-win-cb\" /> <Option object_output="build-win-cb\Release" /> <Option type="3" /> <Option compiler="gcc" /> <Option parameters="AccessibleSpectrumAnalyser.dll" /> <Option host_application="C:\Program Files\vsthost\vsthost.exe" /> <Compiler> <Add option="-O2" /> <Add option="-msse2" /> <Add option="-ffast-math" /> <Add option="-DVST_API" /> <Add option="-DWIN32" /> <Add option="-D_WIN32_WINNT=0x0501" /> <Add option="-DWINVER=0x0501" /> <Add option="-D_CRT_SECURE_NO_DEPRECATE" /> <Add option="-DPNG_NO_ASSEMBLER_CODE" /> <Add option="-DPNG_LIBPNG_SPECIALBUILD" /> <Add option="-DDLL_BUILD" /> <Add option="-DNDEBUG" /> </Compiler> </Target> <Target title="Tracer Win32"> <Option output="build-win-cb\AccessibleSpectrumAnalyser" prefix_auto="1" extension_auto="1" /> <Option working_dir="build-win-cb\" /> <Option object_output="build-win-cb\Tracer" /> <Option type="3" /> <Option compiler="gcc" /> <Option parameters="AccessibleSpectrumAnalyser.dll" /> <Option host_application="C:\Program Files\vsthost\vsthost.exe" /> <Compiler> <Add option="-DTRACER_BUILD" /> <Add option="-DVST_API" /> <Add option="-DWIN32" /> <Add option="-D_WIN32_WINNT=0x0501" /> <Add option="-DWINVER=0x0501" /> <Add option="-D_CRT_SECURE_NO_DEPRECATE" /> </Compiler> </Target> </Build> <Compiler> <Add option="-Wno-write-strings" /> <Add option="-DVST_FORCE_DEPRECATED" /> <Add directory="..\..\WDL\IPlug" /> <Add directory="." /> <Add directory="..\..\VST_SDK\" /> <Add directory="..\..\WDL\zlib" /> <Add directory="..\..\WDL\lice" /> <Add directory="..\..\WDL\libpng" /> </Compiler> <ResourceCompiler> <Add directory=".\" /> </ResourceCompiler> <Linker> <Add library="libkernel32" /> <Add library="libwininet" /> <Add library="libuser32" /> <Add library="libgdi32" /> <Add library="libwinspool" /> <Add library="libcomdlg32" /> <Add library="libadvapi32" /> <Add library="libshell32" /> <Add library="libole32" /> <Add library="libuuid" /> <Add library="libodbc32" /> <Add library="libodbccp32" /> <Add library="liboleaut32" /> </Linker> <Unit filename="AccessibleSpectrumAnalyser.cpp" /> <Unit filename="AccessibleSpectrumAnalyser.h" /> <Unit filename="AccessibleSpectrumAnalyser.rc"> <Option compilerVar="WINDRES" /> </Unit> <Unit filename="resource.h" /> <Unit filename="..\..\WDL\IPlug\Containers.h" /> <Unit filename="..\..\WDL\IPlug\Hosts.cpp" /> <Unit filename="..\..\WDL\IPlug\Hosts.h" /> <Unit filename="..\..\WDL\IPlug\IControl.cpp" /> <Unit filename="..\..\WDL\IPlug\IControl.h" /> <Unit filename="..\..\WDL\IPlug\IGraphics.cpp" /> <Unit filename="..\..\WDL\IPlug\IGraphics.h" /> <Unit filename="..\..\WDL\IPlug\IGraphicsCarbon.h" /> <Unit filename="..\..\WDL\IPlug\IGraphicsCocoa.h" /> <Unit filename="..\..\WDL\IPlug\IGraphicsCocoa.mm" /> <Unit filename="..\..\WDL\IPlug\IGraphicsLice.h" /> <Unit filename="..\..\WDL\IPlug\IGraphicsMac.h" /> <Unit 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