view AccessiblePeakMeter.cpp @ 0:4606bd505630 tip

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author Fiore Martin <f.martin@qmul.ac.uk>
date Sat, 13 Jun 2015 15:08:10 +0100
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// 
// AccessiblePeakMeter.cpp
//
// Author: Fiore Martin 
// Started from IPlugMultiTargets example in WDL-OL, by Oli Larkin - https://github.com/olilarkin/wdl-ol
//
// Licensed under the Cockos WDL License, see README.txt
//

#include "AccessiblePeakMeter.h"
#include "IPlug_include_in_plug_src.h"
#include "resource.h"


#include "IControl.h"
#include "IBitmapMonoText.h"
#include "AccessiblePeakMeter_controls.h"

#include <memory>

inline double midi2Freq(int note) {
	return 440. * pow(2., (note - 69.) / 12.);
}

double toDBMeter(double val, double range)
{
	double db;
	if (val > 0)
		db = ::AmpToDB(val);
	else
		db = -999;
	return BOUNDED((db + 60) / range,0,1);
}

/* reference points for controls layout, by changing these numbers only
the widgets can be moved around and all the other bits (top/left/right
borders, labels etc.) will follow. X and Y refer to the top-left coord  */
enum ELayout {
	lDryX = 20,
	lDryY = 10,
	lWetX = 85,
	lWetY = 10,

	lFaderLen = 190,
	lPeakMeterX = 180,
	lPeaklMeterY = 30,

	lSonifTypeX = 20,
	lSonifTypeY = 200,

	lDecayRateX = 20,
	lDecayRateY = 90
};

enum EParams
{
	kDry = 0,
	kWet,
	kThreshold,
	kSonificationType,
	kMeterDecayRate,
	kNumParams
};

AccessiblePeakMeter::AccessiblePeakMeter(IPlugInstanceInfo instanceInfo)
  : IPLUG_CTOR(kNumParams, NUM_PRESETS, instanceInfo),
  mDry(DRY_DEFAULT),
  mWet(WET_DEFAULT),
  mMeterDecayRate(1.0),
  mThreshold(1.0),
  mSampleRate(44100.),
  mSonificationType(SONIFICATION_TYPE_CLIPPING)

{
  TRACE;
  
  //arguments are: name, defaultVal, minVal, maxVal, step, label
  GetParam(kDry)->InitDouble("Dry", DRY_DEFAULT, -61.0, 0., 0.2, "dB");
  GetParam(kDry)->SetDisplayText(-61.0, " -inf");
  GetParam(kWet)->InitDouble("Wet", WET_DEFAULT, -61.0, 0., 0.2, "dB");
  GetParam(kWet)->SetDisplayText(-61.0, " -inf");
  GetParam(kThreshold)->InitDouble("Threshold", 0.0, -60.0, 6.2, 0.2, "dB");
  GetParam(kSonificationType)->InitEnum("Sonification Type", SONIFICATION_TYPE_DEFAULT, 2);
  GetParam(kSonificationType)->SetDisplayText(SONIFICATION_TYPE_CLIPPING, "Clipping");
  GetParam(kSonificationType)->SetDisplayText(SONIFICATION_TYPE_CONTINUOUS, "Continuous");
  
  GetParam(kMeterDecayRate)->InitDouble("Decay", 1.0, 0.05, 1.0, 0.05, "sec.");
  
  IGraphics* pGraphics = MakeGraphics(this, GUI_WIDTH, GUI_HEIGHT);
  pGraphics->AttachBackground(BG_ID, BG_FN);

  /* load bitmaps for fader, knob and switch button */
  IBitmap knob = pGraphics->LoadIBitmap(KNOB_ID, KNOB_FN, NUM_KNOB_FRAMES);
  IBitmap faderBmap = pGraphics->LoadIBitmap(FADER_ID, FADER_FN);
  IBitmap aSwitch = pGraphics->LoadIBitmap(SWITCH_ID, SWITCH_FN,2);

  //pGraphics->AttachKeyCatcher(new IKeyCatcher(this, IRECT(0, 0, GUI_WIDTH, GUI_HEIGHT)));

  /* text has info about the font-size, font-type etc. */
  IText text = IText(14);
  /* attach sonification type switch to the GUI */
  pGraphics->AttachControl(new ISwitchPopUpControl(this, lSonifTypeX ,lSonifTypeY, kSonificationType, &aSwitch));
  pGraphics->AttachControl(new ITextControl(this, IRECT(lSonifTypeX+10, lSonifTypeY - 20, lSonifTypeX + 110, lSonifTypeY ), &text, "Sonification Type"));
  
  /* attach dry and wet knobs to GUI */
  pGraphics->AttachControl(new IKnobMultiControlText(this, IRECT(lDryX, lDryY, lDryX + 52, lDryY + 48 + 20 + 20), kDry, &knob, &text, 27));
  pGraphics->AttachControl(new IKnobMultiControlText(this, IRECT(lWetX, lWetY, lWetX + 52, lWetY + 48 + 20 + 20), kWet, &knob, &text, 27));

  /* attach decay rate knob to the GUI */
  pGraphics->AttachControl(new IKnobMultiControlText(this, IRECT(lDecayRateX, lDecayRateY, lDecayRateX + 48, lDecayRateY + 48 + 20 + 20), kMeterDecayRate, &knob, &text, 33));

  /* attach fader display, which shows the fader value, to GUI */
  ITextControl *faderText = new ITextControl(this, IRECT(lPeakMeterX+60, lPeaklMeterY + lFaderLen, lPeakMeterX + faderBmap.W + 95, lPeaklMeterY + lFaderLen + 20), &text);
  pGraphics->AttachControl(faderText);

  /* attach the fader to GUI */
  pGraphics->AttachControl(new IFaderVertText(this, lPeakMeterX, lPeaklMeterY, lFaderLen, kThreshold, &faderBmap, faderText));

  pGraphics->AttachControl(new ITextControl(this, IRECT(lPeakMeterX, lPeaklMeterY - 20, lPeakMeterX + 100, lPeaklMeterY), &text, "Peak Level Meter"));
  pGraphics->AttachControl(new ITextControl(this, IRECT(lPeakMeterX-20, lPeaklMeterY + lFaderLen, lPeakMeterX + 75, lPeaklMeterY + lFaderLen + 20), &text, "Threshold: "));

  /* attach peak meters to GUI */
  /* half the bitmap height is added to the peak meters on both top and bottom to prevent the fader 
     - a triangle pointing at half the height of the bitmap - from overflowing the peak meters */
  int halfFaderBmapLen = faderBmap.W / 2;
  mMeterIdx[0] = pGraphics->AttachControl(new IPeakMeterVert(this, IRECT(lPeakMeterX + 25, lPeaklMeterY + halfFaderBmapLen, lPeakMeterX + 45, lPeaklMeterY + 170 + halfFaderBmapLen),
	  GetParam(kThreshold)->GetDefaultNormalized()));
  mMeterIdx[1] = pGraphics->AttachControl(new IPeakMeterVert(this,
	  IRECT(lPeakMeterX + 50, lPeaklMeterY + halfFaderBmapLen, lPeakMeterX + 70, lPeaklMeterY + lFaderLen - halfFaderBmapLen), GetParam(kThreshold)->GetDefaultNormalized()));

  AttachGraphics(pGraphics);

  //kDry, kWet, kThreshold, kSonificationType, kMeterDecayRate,
  MakePreset("Detect Clipping", DRY_DEFAULT, WET_DEFAULT, THRESHOLD_DEFAULT, SONIFICATION_TYPE_CLIPPING, METERDECAY_DEFAULT);
  MakePreset("Sonify Audio", DRY_DEFAULT, WET_DEFAULT, THRESHOLD_DEFAULT, SONIFICATION_TYPE_CONTINUOUS, METERDECAY_DEFAULT);

}

AccessiblePeakMeter::~AccessiblePeakMeter() { }


void AccessiblePeakMeter::ProcessDoubleReplacing(double** inputs, double** outputs, int nFrames)
{
	if(mSonificationType == SONIFICATION_TYPE_CONTINUOUS) {
		 addContinuousSonification(inputs, outputs, nFrames);
	} else {
		addClippingSonification(inputs, outputs, nFrames);
	}
}


void AccessiblePeakMeter::Reset()
{
  TRACE;
  IMutexLock lock(this);

  mSampleRate = GetSampleRate();
  
  for (int i = 0; i < MAX_CHANNELS; i++) {
      mPrevPeak[i] = 0.0;
  }
 
  if (!sDacThread.started){
	  sDacThread.started = true;
	  sDacThread.t = std::move(std::thread(DacRoutine));
  }  
}

void AccessiblePeakMeter::OnParamChange(int paramIdx)
{
  IMutexLock lock(this);

  switch (paramIdx)
  {
	  case kDry :
	  if (GetParam(kDry)->Value() < -60.5){
		  mDry = 0.0;
	  }
	  else {
		  mDry = ::DBToAmp(GetParam(kDry)->Value());
	  }
	  break;

  case kWet:
	  if (GetParam(kWet)->Value() < -60.5){
		  mWet = 0.0;
	  }
	  else{
		  mWet = ::DBToAmp(GetParam(kWet)->Value());
	  }
	  break;

    case kThreshold:
	  mThreshold = GetParam(kThreshold)->DBToAmp();
      break;

	case kMeterDecayRate :
		mMeterDecayRate = 1.0 / GetParam(kMeterDecayRate)->Value();
	  break;

	case kSonificationType:
		mSonificationType = GetParam(kSonificationType)->Int();
		
		for (int i = 0; i < MAX_CHANNELS; i++) {
			mPrevPeak[i] = 0.0;
		}

		sDacMutex.lock();
		sDacSynced.sonificationType = mSonificationType;
		sDacMutex.unlock();
		
		break;

    default:
      break;
  }
}

void AccessiblePeakMeter::addClippingSonification(double** inputs, double** outputs, int nFrames) {
	// Mutex is already locked for us.

	double clippingDiff[MAX_CHANNELS] = { 0.0, 0.0 };

	for (unsigned int channel = 0; channel < NInChannels(); channel++) {
		double* in = inputs[channel];
		double* out = outputs[channel];
		double peak = 0.0;

		/* find the max absolute value in the block of samples */
		for (int offset = 0; offset < nFrames; ++offset, ++in, ++out) {
			/* find the peak of this block */
			peak = IPMAX(peak, fabs(*in));
			/* write the input buffer to the output */
			*out = mDry * (*in); 
		}

		if (peak > mThreshold) {
			double difftoThrs = fabs(::AmpToDB(peak) - ::AmpToDB(mThreshold));
			/* clipDiff will be rounded downward later, but if it's very very
			close to the ceil, then let it be the ceil.
			*/
			const double ceilClippingDiff = ceil(difftoThrs);
			if (ceilClippingDiff - difftoThrs < CLIPPING_CEILING_SNAP){
				difftoThrs = ceilClippingDiff;
			}

			clippingDiff[channel] = BOUNDED(difftoThrs, 0.0, 12.0);
		}

		/* now draw the peak meter with the maximum of this block of samples */
		const double deltaT = nFrames / mSampleRate;
		const double decayAmount = deltaT * mMeterDecayRate;

		peak = ::toDBMeter(peak, DB_RANGE);

		/* max between new peak and old peak decay wins */
		peak = IPMAX(peak, mPrevPeak[channel] - decayAmount);
		
		/* save the peaks for next block of samples */
		mPrevPeak[channel] = peak;
		

		/* update the GUI */
		if (GetGUI()){
			GetGUI()->SetControlFromPlug(mMeterIdx[channel], peak);
		}
	}

	/* pass the data related to this block over to the sonification thread */
	sDacMutex.lock();
	sDacSynced.wet = mWet;
	sDacSynced.maxClippingDiff[0] = clippingDiff[0];
	sDacSynced.maxClippingDiff[1] = clippingDiff[1];
	sDacMutex.unlock();
	
}

void AccessiblePeakMeter::addContinuousSonification(double** inputs, double** outputs, int nFrames) {
	// Mutex is already locked for us.
	
	const int nChannels = NInChannels();

	const double deltaT = nFrames / mSampleRate;
	const double decayAmount = deltaT * mMeterDecayRate;
	double sonifyFreq[MAX_CHANNELS] = {0.0, 0.0};

	for (int channel = 0; channel < nChannels; channel++){

		double peak = 0.0;
		double *in = inputs[channel];
		double *out = outputs[channel];

		/* find the max absolute value in the block of samples and write output */
		for (int offset = 0; offset < nFrames; ++offset, ++in, ++out) {
			/* find the peak of this block */
			peak = IPMAX(peak, fabs(*in));
			/* write the input buffer to the output */
			*out = mDry * (*in);
		}

		/* pick the max between new audio and peak meter decaying */
		peak = ::toDBMeter(peak, DB_RANGE);
		peak = IPMAX(peak, mPrevPeak[channel] - decayAmount); 

		/* set the sonification frequency according to the last peak value */
		sonifyFreq[channel] = SONIFICATION_RANGE * peak;
 
		/* save the peaks for next block of samples */
		mPrevPeak[channel] = peak;

		/* update the GUI */
		if (GetGUI()){
			GetGUI()->SetControlFromPlug(mMeterIdx[channel], peak);
		}

	}

	/* pass the data related to this block over to the sonification thread */
	sDacMutex.lock();
	sDacSynced.sonifFreq[0] = sonifyFreq[0];
	sDacSynced.sonifFreq[1] = sonifyFreq[1];
	sDacSynced.wet = mWet;
	sDacMutex.unlock();
}

/* Global scope function executed by the thread that plays the sonification to the dac */
void DacRoutine(){

	/* the sound card handle */
	std::unique_ptr<stk::RtWvOut> sDac;

	try {
		// Define and open the default realtime output device for two-channels playback
		sDac.reset(new stk::RtWvOut(MAX_CHANNELS, stk::Stk::sampleRate(), 0, DAC_BUFFER_SIZE));
	}
	catch (stk::StkError &) {
		exit(1);
	}
	
	/* buffer to calculate the blocks of DAC_BUFFER_SIZE samples.
	   The content of the buffer is then fed to the sound card           
	  */
	stk::StkFrames frames(DAC_BUFFER_SIZE, MAX_CHANNELS);

	while (true){

		/*  init local variables to be filled with shared variables' content */
		double freqs[MAX_CHANNELS] = { 0.0, 0.0 };
		double clippingDiffs[MAX_CHANNELS] = { 0.0, 0.0 };
		double wet = 0.0;
		bool die = false;
		int sonificationType;

		/* read the shared variables all together into local variables */
		sDacMutex.lock();

		sonificationType = sDacSynced.sonificationType;
		
		for (int i = 0; i < MAX_CHANNELS; i++){
			freqs[i] = sDacSynced.sonifFreq[i];
			clippingDiffs[i] = sDacSynced.maxClippingDiff[i];
		}

		wet = sDacSynced.wet;

		die = sDacSynced.die;

		sDacMutex.unlock();

		/* check if the thread has to stop. Called when the user exits the Daw */
		if (die){
			return;
		}

		/* reset the ugen if sonification type has changed */
		if (sonificationType != sPrevSonificationType) {

			for (int i = 0; i < MAX_CHANNELS; i++){
				sSonification.ugen[i].reset();
				sSonification.ugen[i].setFrequency(sonificationType == SONIFICATION_TYPE_CLIPPING ? 440 : 0);
			}
		
			sPrevSonificationType = sonificationType;
		}

		if (sonificationType == SONIFICATION_TYPE_CONTINUOUS) {
			/* write the next block of samples to send to the soundcard */
			for (int nFrame = 0; nFrame < DAC_BUFFER_SIZE; nFrame++){
				for (int channel = 0; channel < MAX_CHANNELS; channel++){

					sSonification.ugen[channel].setFrequency(freqs[channel]);
					/* If level goes below audible level just hush the sonification.  *
					* this avoids DC offset when sonification frequency gets too low. *
					* Use an envelope to bring the sonification volume down gently    */
					if (freqs[channel] < AccessiblePeakMeter::MIN_SONIFICATION_FREQ){

						if (sSonification.continous.isOn[channel]){ // if it's on and level's low, turn it off 
							sSonification.continous.isOn[channel] = false;
							sSonification.continous.envelope[channel].setTarget(0.0);
						}

					}
					else if (!sSonification.continous.isOn[channel]){ // if it's off and level's high, turn it on

						sSonification.continous.envelope[channel].setValue(1.0);
						sSonification.continous.isOn[channel] = true;

					}

					double tick = sSonification.ugen[channel].tick();
					tick *= sSonification.continous.envelope[channel].tick(); // apply envelope 
					tick *= wet; // apply wet parameter, controlled by the user 
					frames(nFrame, channel) = tick;
				}
			}
		}
		else { // sonificationType = AccessiblePeakMeter::SONIFICATION_TYPE_CLIPPING

			for (int channel = 0; channel < MAX_CHANNELS; channel++){

				if (clippingDiffs[channel] > 0.0){
					if (clippingDiffs[channel] > sSonification.clipping.maxDiff[channel]){
						sSonification.clipping.maxDiff[channel] = clippingDiffs[channel];
					}

					/* sonify the difference between the amplitude and threshold *
					* one db (rounded downward) is one tone, up to one octave                      */
					sSonification.ugen[channel].setFrequency(midi2Freq(69 + (int)(sSonification.clipping.maxDiff[channel])));
					sSonification.clipping.envelope[channel].keyOn();
				}

			}

			for (int nFrame = 0; nFrame < DAC_BUFFER_SIZE; nFrame++){
				for (int channel = 0; channel < MAX_CHANNELS; channel++){

					/* when attack is done switch immediately to RELEASE (keyOff) *
					* this way the evelope goes like attack->release->silence     */
					if (sSonification.clipping.envelope[channel].getState() == stk::ADSR::DECAY) {
						sSonification.clipping.envelope[channel].keyOff();
					}

					/* write the sonification in the frames object */
					if (sSonification.clipping.envelope[channel].getState() == stk::ADSR::ATTACK ||
						sSonification.clipping.envelope[channel].getState() == stk::ADSR::RELEASE) {

						const double env = sSonification.clipping.envelope[channel].tick();
						double tick = sSonification.ugen[channel].tick() * env;
						tick *= wet;
						frames(nFrame, channel) = tick;

					}
					else { // no sonification

						sSonification.clipping.maxDiff[channel] = 0.0; // reset max clipping diff 
						frames(nFrame, channel) = 0.0;

					}
				}
			}

		}

		/* play this block to the default soundcard */
		sDac->tick(frames);
	}

}

//Called by the standalone wrapper if someone clicks about
bool AccessiblePeakMeter::HostRequestingAboutBox()
{
  IMutexLock lock(this);
  if(GetGUI())
  {
	// do nothing 
  }
  return true;
}



const double AccessiblePeakMeter::DRY_DEFAULT = 0.0;
const double AccessiblePeakMeter::WET_DEFAULT = -6.0;
const int AccessiblePeakMeter::SONIFICATION_TYPE_DEFAULT = 1;
const double AccessiblePeakMeter::METERDECAY_DEFAULT = 60.0;
const double AccessiblePeakMeter::THRESHOLD_DEFAULT = 0.0;

const double AccessiblePeakMeter::DB_RANGE = 66.0;
const double AccessiblePeakMeter::SONIFICATION_RANGE = 2000;
const double AccessiblePeakMeter::MIN_SONIFICATION_FREQ = 20.0;
const double AccessiblePeakMeter::CLIPPING_CEILING_SNAP = 0.05;
const int AccessiblePeakMeter::NUM_KNOB_FRAMES = 60;