diff stk/include/RtWvOut.h @ 0:4606bd505630 tip

first import
author Fiore Martin <f.martin@qmul.ac.uk>
date Sat, 13 Jun 2015 15:08:10 +0100
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/stk/include/RtWvOut.h	Sat Jun 13 15:08:10 2015 +0100
@@ -0,0 +1,96 @@
+#ifndef STK_RTWVOUT_H
+#define STK_RTWVOUT_H
+
+#include "WvOut.h"
+#include "RtAudio.h"
+#include "Mutex.h"
+
+namespace stk {
+
+/***************************************************/
+/*! \class RtWvOut
+    \brief STK realtime audio (blocking) output class.
+
+    This class provides a simplified interface to RtAudio for realtime
+    audio output.  It is a subclass of WvOut.  This class makes use of
+    RtAudio's callback functionality by creating a large ring-buffer
+    into which data is written.  This class should not be used when
+    low-latency is desired.
+
+    RtWvOut supports multi-channel data in interleaved format.  It is
+    important to distinguish the tick() method that outputs a single
+    sample to all channels in a sample frame from the overloaded one
+    that takes a reference to an StkFrames object for multi-channel
+    and/or multi-frame data.
+
+    by Perry R. Cook and Gary P. Scavone, 1995--2014.
+*/
+/***************************************************/
+
+class RtWvOut : public WvOut
+{
+ public:
+
+  //! Default constructor.
+  /*!
+    The default \e device argument value (zero) will select the
+    default output device on your system.  The first device enumerated
+    by the underlying audio API is specified with a value of one.  The
+    default buffer size of RT_BUFFER_SIZE is defined in Stk.h.  An
+    StkError will be thrown if an error occurs duing instantiation.
+  */
+  RtWvOut( unsigned int nChannels = 1, StkFloat sampleRate = Stk::sampleRate(),
+           int device = 0, int bufferFrames = RT_BUFFER_SIZE, int nBuffers = 20 );
+
+  //! Class destructor.
+  ~RtWvOut();
+
+  //! Start the audio output stream.
+  /*!
+    The stream is started automatically, if necessary, when a
+    tick() method is called.
+  */
+  void start( void );
+
+  //! Stop the audio output stream.
+  /*!
+    It may be necessary to use this method to avoid undesireable
+    audio buffer cycling if you wish to temporarily stop audio output.
+  */
+  void stop( void );
+
+  //! Output a single sample to all channels in a sample frame.
+  /*!
+    If the device is "stopped", it is "started".
+  */
+  void tick( const StkFloat sample );
+
+  //! Output the StkFrames data.
+  /*!
+    If the device is "stopped", it is "started".  The number of
+    channels in the StkFrames argument must equal the number of
+    channels specified during instantiation.  However, this is only
+    checked if _STK_DEBUG_ is defined during compilation, in which
+    case an incompatibility will trigger an StkError exception.
+  */
+  void tick( const StkFrames& frames );
+
+  // This function is not intended for general use but must be
+  // public for access from the audio callback function.
+  int readBuffer( void *buffer, unsigned int frameCount );
+
+ protected:
+
+  RtAudio dac_;
+  Mutex mutex_;
+  bool stopped_;
+  unsigned int readIndex_;
+  unsigned int writeIndex_;
+  long framesFilled_;
+  unsigned int status_; // running = 0, emptying buffer = 1, finished = 2
+
+};
+
+} // stk namespace
+
+#endif