Mercurial > hg > apm2s
diff AccessiblePeakMeter.cbp @ 0:4606bd505630 tip
first import
author | Fiore Martin <f.martin@qmul.ac.uk> |
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date | Sat, 13 Jun 2015 15:08:10 +0100 |
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children |
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--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/AccessiblePeakMeter.cbp Sat Jun 13 15:08:10 2015 +0100 @@ -0,0 +1,250 @@ +<?xml version="1.0" encoding="UTF-8" standalone="yes" ?> +<CodeBlocks_project_file> + <FileVersion major="1" minor="6" /> + <Project> + <Option title="AccessiblePeakMeter" /> + <Option pch_mode="2" /> + <Option compiler="gcc" /> + <Build> + <Target title="Debug Win32"> + <Option output="build-win-cb\AccessiblePeakMeter" prefix_auto="1" extension_auto="1" /> + <Option working_dir="build-win-cb\" /> + <Option object_output="build-win-cb\Debug\" /> + <Option type="3" /> + <Option compiler="gcc" /> + <Option parameters="AccessiblePeakMeter.dll" /> + <Option host_application="C:\Program Files\vsthost\vsthost.exe" /> + <Compiler> + <Add option="-g" /> + <Add option="-DVST_API" /> + <Add option="-DWIN32" /> + <Add option="-D_WIN32_WINNT=0x0501" /> + <Add option="-DWINVER=0x0501" /> + <Add option="-D_CRT_SECURE_NO_DEPRECATE" /> + <Add option="-D_DEBUG" /> + <Add option="-DPNG_NO_ASSEMBLER_CODE" /> + <Add option="-DPNG_LIBPNG_SPECIALBUILD" /> + <Add option="-DDLL_BUILD" /> + </Compiler> + </Target> + <Target title="Release Win32"> + <Option output="build-win-cb\AccessiblePeakMeter" prefix_auto="1" extension_auto="1" /> + <Option working_dir="build-win-cb\" /> + <Option object_output="build-win-cb\Release" /> + <Option type="3" /> + <Option compiler="gcc" /> + <Option parameters="AccessiblePeakMeter.dll" /> + <Option host_application="C:\Program Files\vsthost\vsthost.exe" /> + <Compiler> + <Add option="-O2" /> + <Add option="-msse2" /> + <Add option="-ffast-math" /> + <Add option="-DVST_API" /> + <Add option="-DWIN32" /> + <Add option="-D_WIN32_WINNT=0x0501" /> + <Add option="-DWINVER=0x0501" /> + <Add option="-D_CRT_SECURE_NO_DEPRECATE" /> + <Add option="-DPNG_NO_ASSEMBLER_CODE" /> + <Add option="-DPNG_LIBPNG_SPECIALBUILD" /> + <Add option="-DDLL_BUILD" /> + <Add option="-DNDEBUG" /> + </Compiler> + </Target> + <Target title="Tracer Win32"> + <Option output="build-win-cb\AccessiblePeakMeter" prefix_auto="1" extension_auto="1" /> + <Option working_dir="build-win-cb\" /> + <Option object_output="build-win-cb\Tracer" /> + <Option type="3" /> + <Option compiler="gcc" /> + <Option parameters="AccessiblePeakMeter.dll" /> + <Option host_application="C:\Program Files\vsthost\vsthost.exe" /> + <Compiler> + <Add option="-DTRACER_BUILD" /> + <Add option="-DVST_API" /> + <Add option="-DWIN32" /> + <Add option="-D_WIN32_WINNT=0x0501" /> + <Add option="-DWINVER=0x0501" /> + <Add option="-D_CRT_SECURE_NO_DEPRECATE" /> + </Compiler> + </Target> + </Build> + <Compiler> + <Add option="-Wno-write-strings" /> + <Add option="-DVST_FORCE_DEPRECATED" /> + <Add directory="..\..\WDL\IPlug" /> + <Add directory="." /> + <Add directory="..\..\VST_SDK\" /> + <Add directory="..\..\WDL\zlib" /> + <Add directory="..\..\WDL\lice" /> + <Add directory="..\..\WDL\libpng" /> + </Compiler> + <ResourceCompiler> + <Add directory=".\" /> + </ResourceCompiler> + <Linker> + <Add library="libkernel32" /> + <Add library="libwininet" /> + <Add library="libuser32" /> + <Add library="libgdi32" /> + <Add library="libwinspool" /> + <Add library="libcomdlg32" /> + <Add library="libadvapi32" /> + <Add library="libshell32" /> + <Add library="libole32" /> + <Add library="libuuid" /> + <Add library="libodbc32" /> + <Add library="libodbccp32" /> + <Add library="liboleaut32" /> + </Linker> + <Unit filename="AccessiblePeakMeter.cpp" /> + <Unit filename="AccessiblePeakMeter.h" /> + <Unit filename="AccessiblePeakMeter.rc"> + <Option compilerVar="WINDRES" /> + </Unit> + <Unit filename="resource.h" /> + <Unit filename="..\..\WDL\IPlug\Containers.h" /> + <Unit filename="..\..\WDL\IPlug\Hosts.cpp" /> + <Unit filename="..\..\WDL\IPlug\Hosts.h" /> + <Unit filename="..\..\WDL\IPlug\IControl.cpp" /> + <Unit filename="..\..\WDL\IPlug\IControl.h" /> + <Unit filename="..\..\WDL\IPlug\IGraphics.cpp" /> + <Unit filename="..\..\WDL\IPlug\IGraphics.h" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsCarbon.h" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsCocoa.h" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsCocoa.mm" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsLice.h" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsMac.h" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsMac.mm" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsWin.cpp" /> + <Unit filename="..\..\WDL\IPlug\IGraphicsWin.h" /> + <Unit filename="..\..\WDL\IPlug\IParam.cpp" /> + <Unit filename="..\..\WDL\IPlug\IParam.h" /> + <Unit filename="..\..\WDL\IPlug\IPlugBase.cpp" /> + <Unit filename="..\..\WDL\IPlug\IPlugBase.h" /> + <Unit filename="..\..\WDL\IPlug\IPlugOSDetect.h" /> + <Unit filename="..\..\WDL\IPlug\IPlugStructs.cpp" /> + <Unit filename="..\..\WDL\IPlug\IPlugStructs.h" /> + <Unit filename="..\..\WDL\IPlug\IPlugVST.cpp" /> + <Unit filename="..\..\WDL\IPlug\IPlugVST.h" /> + <Unit filename="..\..\WDL\IPlug\IPlug_Prefix.pch" /> + <Unit filename="..\..\WDL\IPlug\IPlug_include_in_plug_hdr.h" /> + <Unit filename="..\..\WDL\IPlug\IPlug_include_in_plug_src.h" /> + <Unit filename="..\..\WDL\IPlug\IPopupMenu.cpp" /> + <Unit filename="..\..\WDL\IPlug\IPopupMenu.h" /> + <Unit filename="..\..\WDL\IPlug\Log.cpp" /> + <Unit filename="..\..\WDL\IPlug\Log.h" /> + <Unit filename="..\..\WDL\IPlug\VSTHosts.h" /> + <Unit filename="..\..\WDL\libpng\png.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\png.h" /> + <Unit filename="..\..\WDL\libpng\pngconf.h" /> + <Unit filename="..\..\WDL\libpng\pngerror.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngget.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngmem.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngpread.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngread.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngrio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngrtran.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngrutil.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngset.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngtrans.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngwio.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngwrite.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngwtran.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\libpng\pngwutil.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\lice\lice.cpp" /> + <Unit filename="..\..\WDL\lice\lice.h" /> + <Unit filename="..\..\WDL\lice\lice_arc.cpp" /> + <Unit filename="..\..\WDL\lice\lice_bezier.h" /> + <Unit filename="..\..\WDL\lice\lice_colorspace.cpp" /> + <Unit filename="..\..\WDL\lice\lice_combine.h" /> + <Unit filename="..\..\WDL\lice\lice_extended.h" /> + <Unit filename="..\..\WDL\lice\lice_image.cpp" /> + <Unit filename="..\..\WDL\lice\lice_line.cpp" /> + <Unit filename="..\..\WDL\lice\lice_palette.cpp" /> + <Unit filename="..\..\WDL\lice\lice_png.cpp" /> + <Unit filename="..\..\WDL\lice\lice_texgen.cpp" /> + <Unit filename="..\..\WDL\lice\lice_text.cpp" /> + <Unit filename="..\..\WDL\lice\lice_text.h" /> + <Unit filename="..\..\WDL\lice\lice_textnew.cpp" /> + <Unit filename="..\..\WDL\zlib\adler32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\compress.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\crc32.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\crc32.h" /> + <Unit filename="..\..\WDL\zlib\deflate.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\deflate.h" /> + <Unit filename="..\..\WDL\zlib\infback.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\inffast.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\inffast.h" /> + <Unit filename="..\..\WDL\zlib\inffixed.h" /> + <Unit filename="..\..\WDL\zlib\inflate.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\inflate.h" /> + <Unit filename="..\..\WDL\zlib\inftrees.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\inftrees.h" /> + <Unit filename="..\..\WDL\zlib\ioapi.h" /> + <Unit filename="..\..\WDL\zlib\trees.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\trees.h" /> + <Unit filename="..\..\WDL\zlib\uncompr.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\unzip.h" /> + <Unit filename="..\..\WDL\zlib\zconf.h" /> + <Unit filename="..\..\WDL\zlib\zconf.in.h" /> + <Unit filename="..\..\WDL\zlib\zlib.h" /> + <Unit filename="..\..\WDL\zlib\zutil.c"> + <Option compilerVar="CC" /> + </Unit> + <Unit filename="..\..\WDL\zlib\zutil.h" /> + <Extensions> + <code_completion /> + <debugger /> + </Extensions> + </Project> +</CodeBlocks_project_file>