annotate AccessiblePeakMeter.cpp @ 0:4606bd505630 tip

first import
author Fiore Martin <f.martin@qmul.ac.uk>
date Sat, 13 Jun 2015 15:08:10 +0100
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f@0 1 //
f@0 2 // AccessiblePeakMeter.cpp
f@0 3 //
f@0 4 // Author: Fiore Martin
f@0 5 // Started from IPlugMultiTargets example in WDL-OL, by Oli Larkin - https://github.com/olilarkin/wdl-ol
f@0 6 //
f@0 7 // Licensed under the Cockos WDL License, see README.txt
f@0 8 //
f@0 9
f@0 10 #include "AccessiblePeakMeter.h"
f@0 11 #include "IPlug_include_in_plug_src.h"
f@0 12 #include "resource.h"
f@0 13
f@0 14
f@0 15 #include "IControl.h"
f@0 16 #include "IBitmapMonoText.h"
f@0 17 #include "AccessiblePeakMeter_controls.h"
f@0 18
f@0 19 #include <memory>
f@0 20
f@0 21 inline double midi2Freq(int note) {
f@0 22 return 440. * pow(2., (note - 69.) / 12.);
f@0 23 }
f@0 24
f@0 25 double toDBMeter(double val, double range)
f@0 26 {
f@0 27 double db;
f@0 28 if (val > 0)
f@0 29 db = ::AmpToDB(val);
f@0 30 else
f@0 31 db = -999;
f@0 32 return BOUNDED((db + 60) / range,0,1);
f@0 33 }
f@0 34
f@0 35 /* reference points for controls layout, by changing these numbers only
f@0 36 the widgets can be moved around and all the other bits (top/left/right
f@0 37 borders, labels etc.) will follow. X and Y refer to the top-left coord */
f@0 38 enum ELayout {
f@0 39 lDryX = 20,
f@0 40 lDryY = 10,
f@0 41 lWetX = 85,
f@0 42 lWetY = 10,
f@0 43
f@0 44 lFaderLen = 190,
f@0 45 lPeakMeterX = 180,
f@0 46 lPeaklMeterY = 30,
f@0 47
f@0 48 lSonifTypeX = 20,
f@0 49 lSonifTypeY = 200,
f@0 50
f@0 51 lDecayRateX = 20,
f@0 52 lDecayRateY = 90
f@0 53 };
f@0 54
f@0 55 enum EParams
f@0 56 {
f@0 57 kDry = 0,
f@0 58 kWet,
f@0 59 kThreshold,
f@0 60 kSonificationType,
f@0 61 kMeterDecayRate,
f@0 62 kNumParams
f@0 63 };
f@0 64
f@0 65 AccessiblePeakMeter::AccessiblePeakMeter(IPlugInstanceInfo instanceInfo)
f@0 66 : IPLUG_CTOR(kNumParams, NUM_PRESETS, instanceInfo),
f@0 67 mDry(DRY_DEFAULT),
f@0 68 mWet(WET_DEFAULT),
f@0 69 mMeterDecayRate(1.0),
f@0 70 mThreshold(1.0),
f@0 71 mSampleRate(44100.),
f@0 72 mSonificationType(SONIFICATION_TYPE_CLIPPING)
f@0 73
f@0 74 {
f@0 75 TRACE;
f@0 76
f@0 77 //arguments are: name, defaultVal, minVal, maxVal, step, label
f@0 78 GetParam(kDry)->InitDouble("Dry", DRY_DEFAULT, -61.0, 0., 0.2, "dB");
f@0 79 GetParam(kDry)->SetDisplayText(-61.0, " -inf");
f@0 80 GetParam(kWet)->InitDouble("Wet", WET_DEFAULT, -61.0, 0., 0.2, "dB");
f@0 81 GetParam(kWet)->SetDisplayText(-61.0, " -inf");
f@0 82 GetParam(kThreshold)->InitDouble("Threshold", 0.0, -60.0, 6.2, 0.2, "dB");
f@0 83 GetParam(kSonificationType)->InitEnum("Sonification Type", SONIFICATION_TYPE_DEFAULT, 2);
f@0 84 GetParam(kSonificationType)->SetDisplayText(SONIFICATION_TYPE_CLIPPING, "Clipping");
f@0 85 GetParam(kSonificationType)->SetDisplayText(SONIFICATION_TYPE_CONTINUOUS, "Continuous");
f@0 86
f@0 87 GetParam(kMeterDecayRate)->InitDouble("Decay", 1.0, 0.05, 1.0, 0.05, "sec.");
f@0 88
f@0 89 IGraphics* pGraphics = MakeGraphics(this, GUI_WIDTH, GUI_HEIGHT);
f@0 90 pGraphics->AttachBackground(BG_ID, BG_FN);
f@0 91
f@0 92 /* load bitmaps for fader, knob and switch button */
f@0 93 IBitmap knob = pGraphics->LoadIBitmap(KNOB_ID, KNOB_FN, NUM_KNOB_FRAMES);
f@0 94 IBitmap faderBmap = pGraphics->LoadIBitmap(FADER_ID, FADER_FN);
f@0 95 IBitmap aSwitch = pGraphics->LoadIBitmap(SWITCH_ID, SWITCH_FN,2);
f@0 96
f@0 97 //pGraphics->AttachKeyCatcher(new IKeyCatcher(this, IRECT(0, 0, GUI_WIDTH, GUI_HEIGHT)));
f@0 98
f@0 99 /* text has info about the font-size, font-type etc. */
f@0 100 IText text = IText(14);
f@0 101 /* attach sonification type switch to the GUI */
f@0 102 pGraphics->AttachControl(new ISwitchPopUpControl(this, lSonifTypeX ,lSonifTypeY, kSonificationType, &aSwitch));
f@0 103 pGraphics->AttachControl(new ITextControl(this, IRECT(lSonifTypeX+10, lSonifTypeY - 20, lSonifTypeX + 110, lSonifTypeY ), &text, "Sonification Type"));
f@0 104
f@0 105 /* attach dry and wet knobs to GUI */
f@0 106 pGraphics->AttachControl(new IKnobMultiControlText(this, IRECT(lDryX, lDryY, lDryX + 52, lDryY + 48 + 20 + 20), kDry, &knob, &text, 27));
f@0 107 pGraphics->AttachControl(new IKnobMultiControlText(this, IRECT(lWetX, lWetY, lWetX + 52, lWetY + 48 + 20 + 20), kWet, &knob, &text, 27));
f@0 108
f@0 109 /* attach decay rate knob to the GUI */
f@0 110 pGraphics->AttachControl(new IKnobMultiControlText(this, IRECT(lDecayRateX, lDecayRateY, lDecayRateX + 48, lDecayRateY + 48 + 20 + 20), kMeterDecayRate, &knob, &text, 33));
f@0 111
f@0 112 /* attach fader display, which shows the fader value, to GUI */
f@0 113 ITextControl *faderText = new ITextControl(this, IRECT(lPeakMeterX+60, lPeaklMeterY + lFaderLen, lPeakMeterX + faderBmap.W + 95, lPeaklMeterY + lFaderLen + 20), &text);
f@0 114 pGraphics->AttachControl(faderText);
f@0 115
f@0 116 /* attach the fader to GUI */
f@0 117 pGraphics->AttachControl(new IFaderVertText(this, lPeakMeterX, lPeaklMeterY, lFaderLen, kThreshold, &faderBmap, faderText));
f@0 118
f@0 119 pGraphics->AttachControl(new ITextControl(this, IRECT(lPeakMeterX, lPeaklMeterY - 20, lPeakMeterX + 100, lPeaklMeterY), &text, "Peak Level Meter"));
f@0 120 pGraphics->AttachControl(new ITextControl(this, IRECT(lPeakMeterX-20, lPeaklMeterY + lFaderLen, lPeakMeterX + 75, lPeaklMeterY + lFaderLen + 20), &text, "Threshold: "));
f@0 121
f@0 122 /* attach peak meters to GUI */
f@0 123 /* half the bitmap height is added to the peak meters on both top and bottom to prevent the fader
f@0 124 - a triangle pointing at half the height of the bitmap - from overflowing the peak meters */
f@0 125 int halfFaderBmapLen = faderBmap.W / 2;
f@0 126 mMeterIdx[0] = pGraphics->AttachControl(new IPeakMeterVert(this, IRECT(lPeakMeterX + 25, lPeaklMeterY + halfFaderBmapLen, lPeakMeterX + 45, lPeaklMeterY + 170 + halfFaderBmapLen),
f@0 127 GetParam(kThreshold)->GetDefaultNormalized()));
f@0 128 mMeterIdx[1] = pGraphics->AttachControl(new IPeakMeterVert(this,
f@0 129 IRECT(lPeakMeterX + 50, lPeaklMeterY + halfFaderBmapLen, lPeakMeterX + 70, lPeaklMeterY + lFaderLen - halfFaderBmapLen), GetParam(kThreshold)->GetDefaultNormalized()));
f@0 130
f@0 131 AttachGraphics(pGraphics);
f@0 132
f@0 133 //kDry, kWet, kThreshold, kSonificationType, kMeterDecayRate,
f@0 134 MakePreset("Detect Clipping", DRY_DEFAULT, WET_DEFAULT, THRESHOLD_DEFAULT, SONIFICATION_TYPE_CLIPPING, METERDECAY_DEFAULT);
f@0 135 MakePreset("Sonify Audio", DRY_DEFAULT, WET_DEFAULT, THRESHOLD_DEFAULT, SONIFICATION_TYPE_CONTINUOUS, METERDECAY_DEFAULT);
f@0 136
f@0 137 }
f@0 138
f@0 139 AccessiblePeakMeter::~AccessiblePeakMeter() { }
f@0 140
f@0 141
f@0 142 void AccessiblePeakMeter::ProcessDoubleReplacing(double** inputs, double** outputs, int nFrames)
f@0 143 {
f@0 144 if(mSonificationType == SONIFICATION_TYPE_CONTINUOUS) {
f@0 145 addContinuousSonification(inputs, outputs, nFrames);
f@0 146 } else {
f@0 147 addClippingSonification(inputs, outputs, nFrames);
f@0 148 }
f@0 149 }
f@0 150
f@0 151
f@0 152 void AccessiblePeakMeter::Reset()
f@0 153 {
f@0 154 TRACE;
f@0 155 IMutexLock lock(this);
f@0 156
f@0 157 mSampleRate = GetSampleRate();
f@0 158
f@0 159 for (int i = 0; i < MAX_CHANNELS; i++) {
f@0 160 mPrevPeak[i] = 0.0;
f@0 161 }
f@0 162
f@0 163 if (!sDacThread.started){
f@0 164 sDacThread.started = true;
f@0 165 sDacThread.t = std::move(std::thread(DacRoutine));
f@0 166 }
f@0 167 }
f@0 168
f@0 169 void AccessiblePeakMeter::OnParamChange(int paramIdx)
f@0 170 {
f@0 171 IMutexLock lock(this);
f@0 172
f@0 173 switch (paramIdx)
f@0 174 {
f@0 175 case kDry :
f@0 176 if (GetParam(kDry)->Value() < -60.5){
f@0 177 mDry = 0.0;
f@0 178 }
f@0 179 else {
f@0 180 mDry = ::DBToAmp(GetParam(kDry)->Value());
f@0 181 }
f@0 182 break;
f@0 183
f@0 184 case kWet:
f@0 185 if (GetParam(kWet)->Value() < -60.5){
f@0 186 mWet = 0.0;
f@0 187 }
f@0 188 else{
f@0 189 mWet = ::DBToAmp(GetParam(kWet)->Value());
f@0 190 }
f@0 191 break;
f@0 192
f@0 193 case kThreshold:
f@0 194 mThreshold = GetParam(kThreshold)->DBToAmp();
f@0 195 break;
f@0 196
f@0 197 case kMeterDecayRate :
f@0 198 mMeterDecayRate = 1.0 / GetParam(kMeterDecayRate)->Value();
f@0 199 break;
f@0 200
f@0 201 case kSonificationType:
f@0 202 mSonificationType = GetParam(kSonificationType)->Int();
f@0 203
f@0 204 for (int i = 0; i < MAX_CHANNELS; i++) {
f@0 205 mPrevPeak[i] = 0.0;
f@0 206 }
f@0 207
f@0 208 sDacMutex.lock();
f@0 209 sDacSynced.sonificationType = mSonificationType;
f@0 210 sDacMutex.unlock();
f@0 211
f@0 212 break;
f@0 213
f@0 214 default:
f@0 215 break;
f@0 216 }
f@0 217 }
f@0 218
f@0 219 void AccessiblePeakMeter::addClippingSonification(double** inputs, double** outputs, int nFrames) {
f@0 220 // Mutex is already locked for us.
f@0 221
f@0 222 double clippingDiff[MAX_CHANNELS] = { 0.0, 0.0 };
f@0 223
f@0 224 for (unsigned int channel = 0; channel < NInChannels(); channel++) {
f@0 225 double* in = inputs[channel];
f@0 226 double* out = outputs[channel];
f@0 227 double peak = 0.0;
f@0 228
f@0 229 /* find the max absolute value in the block of samples */
f@0 230 for (int offset = 0; offset < nFrames; ++offset, ++in, ++out) {
f@0 231 /* find the peak of this block */
f@0 232 peak = IPMAX(peak, fabs(*in));
f@0 233 /* write the input buffer to the output */
f@0 234 *out = mDry * (*in);
f@0 235 }
f@0 236
f@0 237 if (peak > mThreshold) {
f@0 238 double difftoThrs = fabs(::AmpToDB(peak) - ::AmpToDB(mThreshold));
f@0 239 /* clipDiff will be rounded downward later, but if it's very very
f@0 240 close to the ceil, then let it be the ceil.
f@0 241 */
f@0 242 const double ceilClippingDiff = ceil(difftoThrs);
f@0 243 if (ceilClippingDiff - difftoThrs < CLIPPING_CEILING_SNAP){
f@0 244 difftoThrs = ceilClippingDiff;
f@0 245 }
f@0 246
f@0 247 clippingDiff[channel] = BOUNDED(difftoThrs, 0.0, 12.0);
f@0 248 }
f@0 249
f@0 250 /* now draw the peak meter with the maximum of this block of samples */
f@0 251 const double deltaT = nFrames / mSampleRate;
f@0 252 const double decayAmount = deltaT * mMeterDecayRate;
f@0 253
f@0 254 peak = ::toDBMeter(peak, DB_RANGE);
f@0 255
f@0 256 /* max between new peak and old peak decay wins */
f@0 257 peak = IPMAX(peak, mPrevPeak[channel] - decayAmount);
f@0 258
f@0 259 /* save the peaks for next block of samples */
f@0 260 mPrevPeak[channel] = peak;
f@0 261
f@0 262
f@0 263 /* update the GUI */
f@0 264 if (GetGUI()){
f@0 265 GetGUI()->SetControlFromPlug(mMeterIdx[channel], peak);
f@0 266 }
f@0 267 }
f@0 268
f@0 269 /* pass the data related to this block over to the sonification thread */
f@0 270 sDacMutex.lock();
f@0 271 sDacSynced.wet = mWet;
f@0 272 sDacSynced.maxClippingDiff[0] = clippingDiff[0];
f@0 273 sDacSynced.maxClippingDiff[1] = clippingDiff[1];
f@0 274 sDacMutex.unlock();
f@0 275
f@0 276 }
f@0 277
f@0 278 void AccessiblePeakMeter::addContinuousSonification(double** inputs, double** outputs, int nFrames) {
f@0 279 // Mutex is already locked for us.
f@0 280
f@0 281 const int nChannels = NInChannels();
f@0 282
f@0 283 const double deltaT = nFrames / mSampleRate;
f@0 284 const double decayAmount = deltaT * mMeterDecayRate;
f@0 285 double sonifyFreq[MAX_CHANNELS] = {0.0, 0.0};
f@0 286
f@0 287 for (int channel = 0; channel < nChannels; channel++){
f@0 288
f@0 289 double peak = 0.0;
f@0 290 double *in = inputs[channel];
f@0 291 double *out = outputs[channel];
f@0 292
f@0 293 /* find the max absolute value in the block of samples and write output */
f@0 294 for (int offset = 0; offset < nFrames; ++offset, ++in, ++out) {
f@0 295 /* find the peak of this block */
f@0 296 peak = IPMAX(peak, fabs(*in));
f@0 297 /* write the input buffer to the output */
f@0 298 *out = mDry * (*in);
f@0 299 }
f@0 300
f@0 301 /* pick the max between new audio and peak meter decaying */
f@0 302 peak = ::toDBMeter(peak, DB_RANGE);
f@0 303 peak = IPMAX(peak, mPrevPeak[channel] - decayAmount);
f@0 304
f@0 305 /* set the sonification frequency according to the last peak value */
f@0 306 sonifyFreq[channel] = SONIFICATION_RANGE * peak;
f@0 307
f@0 308 /* save the peaks for next block of samples */
f@0 309 mPrevPeak[channel] = peak;
f@0 310
f@0 311 /* update the GUI */
f@0 312 if (GetGUI()){
f@0 313 GetGUI()->SetControlFromPlug(mMeterIdx[channel], peak);
f@0 314 }
f@0 315
f@0 316 }
f@0 317
f@0 318 /* pass the data related to this block over to the sonification thread */
f@0 319 sDacMutex.lock();
f@0 320 sDacSynced.sonifFreq[0] = sonifyFreq[0];
f@0 321 sDacSynced.sonifFreq[1] = sonifyFreq[1];
f@0 322 sDacSynced.wet = mWet;
f@0 323 sDacMutex.unlock();
f@0 324 }
f@0 325
f@0 326 /* Global scope function executed by the thread that plays the sonification to the dac */
f@0 327 void DacRoutine(){
f@0 328
f@0 329 /* the sound card handle */
f@0 330 std::unique_ptr<stk::RtWvOut> sDac;
f@0 331
f@0 332 try {
f@0 333 // Define and open the default realtime output device for two-channels playback
f@0 334 sDac.reset(new stk::RtWvOut(MAX_CHANNELS, stk::Stk::sampleRate(), 0, DAC_BUFFER_SIZE));
f@0 335 }
f@0 336 catch (stk::StkError &) {
f@0 337 exit(1);
f@0 338 }
f@0 339
f@0 340 /* buffer to calculate the blocks of DAC_BUFFER_SIZE samples.
f@0 341 The content of the buffer is then fed to the sound card
f@0 342 */
f@0 343 stk::StkFrames frames(DAC_BUFFER_SIZE, MAX_CHANNELS);
f@0 344
f@0 345 while (true){
f@0 346
f@0 347 /* init local variables to be filled with shared variables' content */
f@0 348 double freqs[MAX_CHANNELS] = { 0.0, 0.0 };
f@0 349 double clippingDiffs[MAX_CHANNELS] = { 0.0, 0.0 };
f@0 350 double wet = 0.0;
f@0 351 bool die = false;
f@0 352 int sonificationType;
f@0 353
f@0 354 /* read the shared variables all together into local variables */
f@0 355 sDacMutex.lock();
f@0 356
f@0 357 sonificationType = sDacSynced.sonificationType;
f@0 358
f@0 359 for (int i = 0; i < MAX_CHANNELS; i++){
f@0 360 freqs[i] = sDacSynced.sonifFreq[i];
f@0 361 clippingDiffs[i] = sDacSynced.maxClippingDiff[i];
f@0 362 }
f@0 363
f@0 364 wet = sDacSynced.wet;
f@0 365
f@0 366 die = sDacSynced.die;
f@0 367
f@0 368 sDacMutex.unlock();
f@0 369
f@0 370 /* check if the thread has to stop. Called when the user exits the Daw */
f@0 371 if (die){
f@0 372 return;
f@0 373 }
f@0 374
f@0 375 /* reset the ugen if sonification type has changed */
f@0 376 if (sonificationType != sPrevSonificationType) {
f@0 377
f@0 378 for (int i = 0; i < MAX_CHANNELS; i++){
f@0 379 sSonification.ugen[i].reset();
f@0 380 sSonification.ugen[i].setFrequency(sonificationType == SONIFICATION_TYPE_CLIPPING ? 440 : 0);
f@0 381 }
f@0 382
f@0 383 sPrevSonificationType = sonificationType;
f@0 384 }
f@0 385
f@0 386 if (sonificationType == SONIFICATION_TYPE_CONTINUOUS) {
f@0 387 /* write the next block of samples to send to the soundcard */
f@0 388 for (int nFrame = 0; nFrame < DAC_BUFFER_SIZE; nFrame++){
f@0 389 for (int channel = 0; channel < MAX_CHANNELS; channel++){
f@0 390
f@0 391 sSonification.ugen[channel].setFrequency(freqs[channel]);
f@0 392 /* If level goes below audible level just hush the sonification. *
f@0 393 * this avoids DC offset when sonification frequency gets too low. *
f@0 394 * Use an envelope to bring the sonification volume down gently */
f@0 395 if (freqs[channel] < AccessiblePeakMeter::MIN_SONIFICATION_FREQ){
f@0 396
f@0 397 if (sSonification.continous.isOn[channel]){ // if it's on and level's low, turn it off
f@0 398 sSonification.continous.isOn[channel] = false;
f@0 399 sSonification.continous.envelope[channel].setTarget(0.0);
f@0 400 }
f@0 401
f@0 402 }
f@0 403 else if (!sSonification.continous.isOn[channel]){ // if it's off and level's high, turn it on
f@0 404
f@0 405 sSonification.continous.envelope[channel].setValue(1.0);
f@0 406 sSonification.continous.isOn[channel] = true;
f@0 407
f@0 408 }
f@0 409
f@0 410 double tick = sSonification.ugen[channel].tick();
f@0 411 tick *= sSonification.continous.envelope[channel].tick(); // apply envelope
f@0 412 tick *= wet; // apply wet parameter, controlled by the user
f@0 413 frames(nFrame, channel) = tick;
f@0 414 }
f@0 415 }
f@0 416 }
f@0 417 else { // sonificationType = AccessiblePeakMeter::SONIFICATION_TYPE_CLIPPING
f@0 418
f@0 419 for (int channel = 0; channel < MAX_CHANNELS; channel++){
f@0 420
f@0 421 if (clippingDiffs[channel] > 0.0){
f@0 422 if (clippingDiffs[channel] > sSonification.clipping.maxDiff[channel]){
f@0 423 sSonification.clipping.maxDiff[channel] = clippingDiffs[channel];
f@0 424 }
f@0 425
f@0 426 /* sonify the difference between the amplitude and threshold *
f@0 427 * one db (rounded downward) is one tone, up to one octave */
f@0 428 sSonification.ugen[channel].setFrequency(midi2Freq(69 + (int)(sSonification.clipping.maxDiff[channel])));
f@0 429 sSonification.clipping.envelope[channel].keyOn();
f@0 430 }
f@0 431
f@0 432 }
f@0 433
f@0 434 for (int nFrame = 0; nFrame < DAC_BUFFER_SIZE; nFrame++){
f@0 435 for (int channel = 0; channel < MAX_CHANNELS; channel++){
f@0 436
f@0 437 /* when attack is done switch immediately to RELEASE (keyOff) *
f@0 438 * this way the evelope goes like attack->release->silence */
f@0 439 if (sSonification.clipping.envelope[channel].getState() == stk::ADSR::DECAY) {
f@0 440 sSonification.clipping.envelope[channel].keyOff();
f@0 441 }
f@0 442
f@0 443 /* write the sonification in the frames object */
f@0 444 if (sSonification.clipping.envelope[channel].getState() == stk::ADSR::ATTACK ||
f@0 445 sSonification.clipping.envelope[channel].getState() == stk::ADSR::RELEASE) {
f@0 446
f@0 447 const double env = sSonification.clipping.envelope[channel].tick();
f@0 448 double tick = sSonification.ugen[channel].tick() * env;
f@0 449 tick *= wet;
f@0 450 frames(nFrame, channel) = tick;
f@0 451
f@0 452 }
f@0 453 else { // no sonification
f@0 454
f@0 455 sSonification.clipping.maxDiff[channel] = 0.0; // reset max clipping diff
f@0 456 frames(nFrame, channel) = 0.0;
f@0 457
f@0 458 }
f@0 459 }
f@0 460 }
f@0 461
f@0 462 }
f@0 463
f@0 464 /* play this block to the default soundcard */
f@0 465 sDac->tick(frames);
f@0 466 }
f@0 467
f@0 468 }
f@0 469
f@0 470 //Called by the standalone wrapper if someone clicks about
f@0 471 bool AccessiblePeakMeter::HostRequestingAboutBox()
f@0 472 {
f@0 473 IMutexLock lock(this);
f@0 474 if(GetGUI())
f@0 475 {
f@0 476 // do nothing
f@0 477 }
f@0 478 return true;
f@0 479 }
f@0 480
f@0 481
f@0 482
f@0 483 const double AccessiblePeakMeter::DRY_DEFAULT = 0.0;
f@0 484 const double AccessiblePeakMeter::WET_DEFAULT = -6.0;
f@0 485 const int AccessiblePeakMeter::SONIFICATION_TYPE_DEFAULT = 1;
f@0 486 const double AccessiblePeakMeter::METERDECAY_DEFAULT = 60.0;
f@0 487 const double AccessiblePeakMeter::THRESHOLD_DEFAULT = 0.0;
f@0 488
f@0 489 const double AccessiblePeakMeter::DB_RANGE = 66.0;
f@0 490 const double AccessiblePeakMeter::SONIFICATION_RANGE = 2000;
f@0 491 const double AccessiblePeakMeter::MIN_SONIFICATION_FREQ = 20.0;
f@0 492 const double AccessiblePeakMeter::CLIPPING_CEILING_SNAP = 0.05;
f@0 493 const int AccessiblePeakMeter::NUM_KNOB_FRAMES = 60;
f@0 494