view Classic Ambisonics Decoder VST.xcodeproj/xcuserdata/momont.xcuserdatad/xcschemes/Classic Ambisonics Decoder VST.xcscheme @ 12:87dc3d84c120

Addressed the load program defaults over user settings 'feature'. Removed isChild on objects that are added before the frame creation since a)they're always there and b) doesn't write to all displays present.
author martinm_home <martin.morrell@eecs.qmul.ac.uk>
date Thu, 27 Sep 2012 23:29:16 +0100
parents 76e2e62635b4
children
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<?xml version="1.0" encoding="UTF-8"?>
<Scheme
   LastUpgradeVersion = "0440"
   version = "1.3">
   <BuildAction
      parallelizeBuildables = "YES"
      buildImplicitDependencies = "YES">
      <BuildActionEntries>
         <BuildActionEntry
            buildForTesting = "YES"
            buildForRunning = "YES"
            buildForProfiling = "YES"
            buildForArchiving = "YES"
            buildForAnalyzing = "YES">
            <BuildableReference
               BuildableIdentifier = "primary"
               BlueprintIdentifier = "8D01CCC60486CAD60068D4B7"
               BuildableName = "ClassicAmbisonicsDecoder.vst"
               BlueprintName = "Classic Ambisonics Decoder VST"
               ReferencedContainer = "container:Classic Ambisonics Decoder VST.xcodeproj">
            </BuildableReference>
         </BuildActionEntry>
      </BuildActionEntries>
   </BuildAction>
   <TestAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      shouldUseLaunchSchemeArgsEnv = "YES"
      buildConfiguration = "Debug">
      <Testables>
      </Testables>
   </TestAction>
   <LaunchAction
      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
      launchStyle = "0"
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Release"
      ignoresPersistentStateOnLaunch = "NO"
      debugDocumentVersioning = "YES"
      allowLocationSimulation = "YES">
      <PathRunnable
         FilePath = "/Applications/Cubase 5.app">
      </PathRunnable>
      <CommandLineArguments>
         <CommandLineArgument
            argument = "-f &quot;/Library/Audio/Plug-Ins/VST/Absynth 5.vst&quot;"
            isEnabled = "YES">
         </CommandLineArgument>
      </CommandLineArguments>
      <AdditionalOptions>
      </AdditionalOptions>
   </LaunchAction>
   <ProfileAction
      shouldUseLaunchSchemeArgsEnv = "YES"
      savedToolIdentifier = ""
      useCustomWorkingDirectory = "NO"
      buildConfiguration = "Release"
      debugDocumentVersioning = "YES">
   </ProfileAction>
   <AnalyzeAction
      buildConfiguration = "Debug">
   </AnalyzeAction>
   <ArchiveAction
      buildConfiguration = "Release"
      revealArchiveInOrganizer = "YES">
   </ArchiveAction>
</Scheme>