Mercurial > hg > aimmat
view aim-mat/gui/aim_loadfile.m @ 3:20ada0af3d7d
various bugfixes and changed copywrite message
author | Stefan Bleeck <bleeck@gmail.com> |
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date | Tue, 16 Aug 2011 14:36:30 +0100 |
parents | 74dedb26614d |
children |
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% procedure for 'aim-mat' % % INPUT VALUES: % % RETURN VALUE: % % % % (c) 2011, University of Southampton % Maintained by Stefan Bleeck (bleeck@gmail.com) % download of current version is on the soundsoftware site: % http://code.soundsoftware.ac.uk/projects/aimmat % documentation and everything is on http://www.acousticscale.org function [loadobject,type,options]=aim_loadfile(name) % load the nap and its options load(name); whodir=who; loadobject=[]; for i=1:length(whodir) if ~strcmp(whodir(i),'name') eval(sprintf('classstruct=%s.data;',whodir{i})); eval(sprintf('options=%s.options;',whodir{i})); try eval(sprintf('type=%s.type;',whodir{i})); catch type=[]; end if strcmp(whodir(i),'strobes') | strcmp(whodir(i),'strobestruct') | strcmp(whodir(i),'usermodule') loadobject=classstruct; else % construct the frame from whatever (sometimes the object is not recognised % as object due to the version ??) if isobject(classstruct) loadobject=classstruct; else nr=length(classstruct); if nr==1 switch type case 'sai' loadobject=frame(classstruct); case 'frame' loadobject=frame(classstruct); case 'spiral' loadobject=spiral(classstruct); otherwise loadobject=classstruct; end else for i=1:nr switch type case 'sai' loadobject{i}=frame(classstruct{i}); case 'frame' loadobject{i}=frame(classstruct{i}); case 'spiral' loadobject{i}=spiral(classstruct{i}); otherwise loadobject{i}=classstruct{i}; end end end end end end end