tomwalters@570: /* tomwalters@570: Simple example of sending an OSC message using oscpack. tomwalters@570: */ tomwalters@570: tomwalters@570: #include "osc/OscOutboundPacketStream.h" tomwalters@570: #include "ip/UdpSocket.h" tomwalters@570: tomwalters@570: tomwalters@570: #define ADDRESS "127.0.0.1" tomwalters@570: #define PORT 7000 tomwalters@570: tomwalters@570: #define OUTPUT_BUFFER_SIZE 1024 tomwalters@570: tomwalters@570: int main(int argc, char* argv[]) tomwalters@570: { tomwalters@570: UdpTransmitSocket transmitSocket( IpEndpointName( ADDRESS, PORT ) ); tomwalters@570: tomwalters@570: char buffer[OUTPUT_BUFFER_SIZE]; tomwalters@570: osc::OutboundPacketStream p( buffer, OUTPUT_BUFFER_SIZE ); tomwalters@570: tomwalters@570: p << osc::BeginBundleImmediate tomwalters@570: << osc::BeginMessage( "/test1" ) tomwalters@570: << true << 23 << (float)3.1415 << "hello" << osc::EndMessage tomwalters@570: << osc::BeginMessage( "/test2" ) tomwalters@570: << true << 24 << (float)10.8 << "world" << osc::EndMessage tomwalters@570: << osc::EndBundle; tomwalters@570: tomwalters@570: transmitSocket.Send( p.Data(), p.Size() ); tomwalters@570: } tomwalters@570: