view wiki/GettingStarted.wiki @ 400:dd13c9834ceb

- Well, most of the graphics stuff at least compiles now. Next step is getting it running. M Modules/Output/Graphics/GraphicsView.h M Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovieDirect.cc M Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovieDirect.h M Modules/Output/Graphics/Devices/GraphicsOutputDeviceCairo.cc M Modules/Output/Graphics/Devices/GraphicsOutputDeviceCairo.h M Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovie.cc M Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovie.h M Modules/Output/Graphics/Scale/ScaleLog.h M Modules/Output/Graphics/Scale/ScaleERB.h M Modules/Output/Graphics/Scale/ScaleLinear.h M Modules/Output/Graphics/Scale/ScaleLogScaled.h M Modules/Output/Graphics/Scale/Scale.cc M Modules/Output/Graphics/Scale/Scale.h M Support/Common.h
author tom@acousticscale.org
date Sat, 16 Oct 2010 23:05:26 +0000
parents 566a8543a6f1
children
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#summary Quick-start for using AIM-C in your projects
#labels Phase-Deploy

Getting started with AIM-C.
TODO(tomwalters)


= Compilation =

= Concepts =

= Running a model =

= Output formats =