Mercurial > hg > aimc
view SConstruct @ 98:7410390dce8c
- AWS
author | tomwalters |
---|---|
date | Sat, 14 Aug 2010 19:23:34 +0000 |
parents | 37b084ec9770 |
children | 47b009f2c936 |
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# Copyright 2006-2010, Willem van Engen, Thomas Walters # # AIM-C: A C++ implementation of the Auditory Image Model # http://www.acousticscale.org/AIMC # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. ## @author Thomas Walters <tom@acousticscale.org> # @author Willem van Engen <cnbh@willem.engen.nl> # @date created 2010/02/02 # @version \$Id$ """@package SConstruct SConstruct file for the aimc project """ import os import shutil # Location of libsndfile on Windows windows_libsndfile_location = "C:\\Program Files\\Mega-Nerd\\libsndfile\\" # Sources common to every version common_sources = ['Support/Common.cc', 'Support/FileList.cc', 'Support/SignalBank.cc', 'Support/Parameters.cc', 'Support/Module.cc', 'Support/ModuleFactory.cc', 'Modules/Input/ModuleFileInput.cc', 'Modules/BMM/ModuleGammatone.cc', 'Modules/BMM/ModulePZFC.cc', 'Modules/NAP/ModuleHCL.cc', 'Modules/Strobes/ModuleParabola.cc', 'Modules/Strobes/ModuleLocalMax.cc', 'Modules/SAI/ModuleSAI.cc', 'Modules/SSI/ModuleSSI.cc', 'Modules/Profile/ModuleSlice.cc', 'Modules/Profile/ModuleScaler.cc', 'Modules/Output/FileOutputHTK.cc', 'Modules/Output/FileOutputAIMC.cc', 'Modules/Features/ModuleGaussians.cc'] # List of currently incative source files which we may want to add back in sources_disabled = ['Modules/SNR/ModuleNoise.cc', ] # File which contains main() sources = common_sources + ['Main/AIMCopy_SSI_Features_v3.cc'] #sources = common_sources + ['Main/AIMCopy_SSI_Features_v4_PZFC.cc'] #sources = common_sources + ['Main/AIMCopy_SSI_Features_v5_smooth_nap.cc'] #sources = common_sources + ['Main/aimc.cc'] # Test sources test_sources = ['Modules/Profile/ModuleSlice_unittest.cc'] test_sources += common_sources # Define the command-line options for running scons options = Variables() options.Add(BoolVariable('mingw', 'Compile on Windows using mingw rather than msvc', False)) options.Add(BoolVariable('symbols', 'Add debuging symbols when compiling on gcc', False)) # Environment variables env = Environment(options = options, ENV = os.environ) if env['mingw']: # SCons Defaults to MSVC if installed on Windows. env = Environment(options = opts, ENV = os.environ, tools = ['mingw']) # Platform build_platform = env['PLATFORM'] target_platform = build_platform # Build products location and executable name build_dir = os.path.join('build', target_platform + '-release') #target_executable = 'aimc' target_executable = 'AIMCopy' test_executable = 'aimc_tests' # Create build products directory if necessary if not os.path.exists(build_dir): os.makedirs(build_dir) env.SConsignFile(os.path.join(build_dir,'.sconsign')) # Set any platform-specific environment variables and options if target_platform == 'win32': env.AppendUnique(CPPDEFINES = ['_WINDOWS', 'WIN32', 'WINVER=0x0400', '_CONSOLE']) elif target_platform == 'darwin': env.AppendUnique(CPPDEFINES = ['_MACOSX']) # Compiler selection based on platform # compiler can be one of: gcc msvc compiler = 'gcc' if (build_platform == 'win32' and target_platform == 'win32' and not env['mingw']): compiler = 'msvc' # Compiler-specific options: # Microsoft visual studio if compiler == 'msvc': env.AppendUnique(CPPFLAGS = ['/arch:SSE2', '/nologo', '/W3', '/EHsc']) env.AppendUnique(CPPDEFINES = ['_CRT_SECURE_NO_DEPRECATE', '_RINT_REQUIRED']) env.AppendUnique(CPPFLAGS = ['/Ox']) env.AppendUnique(CPPDEFINES = ['NDEBUG', '_ATL_MIN_CRT']) # GNU compiler collection elif compiler == 'gcc': env['STRIP'] = 'strip' env.AppendUnique(CPPFLAGS = ['-Wall']) env.AppendUnique(CPPFLAGS = ['-O3', '-fomit-frame-pointer']) if env['symbols']: env.AppendUnique(CPPFLAGS = ['-g']) if env['mingw']: if not env['PLATFORM'] == 'win32': print('Cross-compilation for Windows is not supported') Exit(1) else: print('Unsupported compiler: ' + compiler) Exit(1) # To make a statically-linked version for os 10.4 and up... #if build_platform == 'darwin': # env.AppendUnique(CPPFLAGS = ['-arch', 'i386']) # env.AppendUnique(LINKFLAGS = ['-arch', 'i386']) # env.AppendUnique(LINKFLAGS = ['-Wl']) # env.AppendUnique(LINKFLAGS = ['-search_paths_first']) # env.AppendUnique(MACOSX_DEPLOYMENT_TARGET = ['10.4']) # env.AppendUnique(GCC_VERSION = ['4.0']) # env.Replace(CC = ['gcc-4.0']) # env.Replace(CXX = ['gcc-4.0']) # env.AppendUnique(CPPFLAGS = ['-fno-stack-protector','-isysroot', '/Developer/SDKs/MacOSX10.5.sdk', '-mmacosx-version-min=10.4']) # deplibs = ['sndfile', 'flac', 'vorbis', 'vorbisenc', 'ogg'] if not target_platform == 'win32': # On windows, utf support is builtin for SimpleIni # but not on other platforms sources += ['Support/ConvertUTF.c'] # Place the build products in the corect place env.VariantDir('#' + build_dir, '#', duplicate = 0) # Look for the sources in the correct place env.Append(CPPPATH = ['#src']) # Dependencies deplibs = ['sndfile'] if target_platform != 'win32': for depname in deplibs: env.ParseConfig('pkg-config --cflags --libs ' + depname) else: #env.AppendUnique(LIBS = ['wsock32', 'winmm']) if 'sndfile' in deplibs: ###### libsndfile ######################################## # This one is only valid for win32 and already precompiled # Only need to create .lib file from .def shutil.copyfile(windows_libsndfile_location + '/libsndfile-1.dll', build_dir+'/libsndfile-1.dll') if compiler=='msvc': shutil.copyfile(windows_libsndfile_location + '/libsndfile-1.def', build_dir+'/libsndfile-1.def') env.Command(build_dir + '/libsndfile-1.lib', build_dir + '/libsndfile-1.def', env['AR'] + ' /nologo /machine:i386 /def:$SOURCE /out:$TARGET') env.Append(CPPPATH = [windows_libsndfile_location + '/include/']) env.AppendUnique(LIBPATH = [build_dir]) # Replace 'sndfile' with 'sndfile-1' deplibs.remove('sndfile') deplibs.append('libsndfile-1') env.AppendUnique(LIBS = deplibs) # Builder for the main program program = env.Program(target = os.path.join(build_dir, target_executable), source = map(lambda x: '#' + build_dir + '/src/' + x, sources)) env.Alias(target_executable, os.path.join(build_dir, target_executable)) env.Default(program) #test_env = env.Clone() #test_libs = ['gtest', 'gtest_main'] ##for depname in test_libs: ## test_env.ParseConfig('pkg-config --cflags --libs ' + depname) #test_env.AppendUnique(LIBPATH = ['/usr/local/lib'], # CPPPATH = ['/usr/local/lib'], # LIBS = test_libs) # #test = test_env.Program(target = os.path.join(build_dir, test_executable), # source = map(lambda x: '#' + build_dir + '/src/' + x, # test_sources)) #env.Alias('test', os.path.join(build_dir, test_executable))