Mercurial > hg > aimc
view src/Support/Module.h @ 23:491b1b1d1dc5
-Added AIMCopy, a replacement for HTK's HCopy
-Set "Id" keyword on all .cc, .h and .py files
-Added FileList class to aupport AIMCopy
-Added a first go at a Module factory class. It's not to be used at the moment, but it will serve as a reminder to implement a proper factory soon.
author | tomwalters |
---|---|
date | Tue, 23 Feb 2010 12:47:01 +0000 |
parents | bd370910aa05 |
children | c5f5e9569863 |
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// Copyright 2010, Thomas Walters // // AIM-C: A C++ implementation of the Auditory Image Model // http://www.acousticscale.org/AIMC // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see <http://www.gnu.org/licenses/>. /*! \file * \brief Base class for all AIM-C modules. */ /*! \author: Thomas Walters <tom@acousticscale.org> * \date 2010/01/23 * \version \$Id$ */ #ifndef AIMC_SUPPORT_MODULE_H_ #define AIMC_SUPPORT_MODULE_H_ #include <set> #include <string> #include "Support/Common.h" #include "Support/Parameters.h" #include "Support/SignalBank.h" namespace aimc { using std::set; using std::string; /*! \brief Base class for all AIM-C modules. * * Module() is a base class, from which all AIM-C modules are derived. * Classes deriving from module need to implement, at minimum, the pure * virtual public function Module::Process() and the pure virtual private * functions Module::InitializeInternal() and Module::ResetInternal(). * (Note: this is in contravention of * <a href="http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml?showone=Inheritance#Inheritance"> * this rule on inheritance</a> in the Google style guide, but it is designed * to make the implementation of modules as simple as possible.) * * The module constructor is called with a pointer to a set of Parameters. * In the constructor, the module sets the defaults for its various * parameters. * A module is initialized with a reference to a valid SignalBank. After the * Initialize(SignalBank*) function has been called, a call to GetOutputBank() * returns a pointer to a SignalBank in which the results * of the module's processing will be placed. Modules can use the output_ * SignalBank to store their output, or leave it uninitialized if they do not * produce an output. * At each call to Process(input), the module takes the * SignalBank 'input' (which must, unless otherwise specified, have the same * number of channels, sample rate, buffer size and centre frequencies as the * SignalBank which was passed to Initialize()), processes it, and places the * output in the internal SignalBank output_. * Modules can have an arbitrary number of unique targets. Each * completed output frame is 'pushed' to all of the targets of the module * in turn when PushOutput() is called. To achieve this, after each complete * output SignalBank is filled, the module calls the Process() function of * each of its targets in turn. * When Initialize() is first called. The module Initialize()s all of its * targets with its ouptut_ SignalBank, if its output bank has been set up. * */ class Module { public: explicit Module(Parameters *parameters); virtual ~Module(); /* \brief Initialize the module, including calling InitializeInternal(). * Validate this module's output SignalBank, and initialize * any targets of the module if necessary. * \param input Input SignalBank. * \return true on success, false on failure. * * A call to Initialize() will first validate the input SignalBank passed to * it. If this SignalBank is valid, then it will call the * InitializeInternal() function of the child class; this will set up the * child class, and may, if the module produces an output, initialize the * member variable SignalBank output_. If output_ is initialized after the * call to InitializeInternal(), the module will Initialize its targets with * the output. In this way, it is possible to initialize an entire module * tree with a single call to the Initialize() function of the root. * * This function is declared virtual in order to deal with the edge case of * input modules which do not take a SignalBank as input, but rather * generate their own input. In this case, it is better to be able to * override the default Initialize function. When creating a new module, do * not create a new version of Initialize uness you're sure you know what * you're doing! */ virtual bool Initialize(const SignalBank &input); /*! \brief Returns true if the module has been correctly initialized * \return true if module has been initialized, false otherwise */ bool initialized() const; /* \brief Add a target to this module. Whenever it generates a new * output, this module will push its output to all its targets. * \param target_module Pointer to a target Module to add. * \return true on success, false on failure. * * When a pointer is passed as a target to the module, the caller retains * ownership of the module that it points to. The pointed-to module must * continue to exist until it is deleted from the target list by a call * to DeleteTarget() or DeleteAllTargets(), or the current module is * destroyed. Bad things will happen if the Module pointed to is deleted * and Initialize(), Reset() or Process() is subsequently called. */ bool AddTarget(Module* target_module); /*! \brief Remove a previously added target module from the list of targets * for this module. * \param target_module Pointer to the module to remove. This must be a * pointer that was previously passed to AddTarget() * \return true on success, false on failure. */ bool RemoveTarget(Module* target_module); /*! \brief Remove all previously added target modules from the list of * targets for this module. */ void RemoveAllTargets(); /*! \brief Process a buffer. * \param input SignalBank of the form which was passed to Initialize() * * Process is called once for each input SignalBank. When implemented in * classes inheriting from aimc::Module, P * this SignalBank contains the (read-only) input to the module. It is * expected that the input SignalBank will have the same number of channels, * buffer length and sample rate as the SignalBank passed to Initialize. */ virtual void Process(const SignalBank &input) = 0; /*! \brief Reset the internal state of this module and all its children to * their initial state. * * Like a call to Initialize() will cause all target modules to be * initialized, a call to Reset() will cause all target modules to be reset. */ void Reset(); /*! \brief Return a pointer to the output SignalBank_ for this class. * \return pointer to the SignalBank that this module uses to store its * output. */ const SignalBank* GetOutputBank() const; string version() const { return module_version_; } string id() const { return module_identifier_; } string description() const { return module_description_; } string type() const { return module_type_; } protected: void PushOutput(); virtual void ResetInternal() = 0; virtual bool InitializeInternal(const SignalBank &input) = 0; bool initialized_; set<Module*> targets_; SignalBank output_; Parameters* parameters_; string module_identifier_; string module_type_; string module_description_; string module_version_; private: DISALLOW_COPY_AND_ASSIGN(Module); }; } #endif // AIMC_SUPPORT_MODULE_H_