view external/oscpack/tests/OscSendTests.cpp @ 636:27f2d9b76075

Fifth revision of Alex Brandmeyer's C++ implementation of CARFAC. Moved output structure to deque<vector<FloatArray>, moved coefficient Design methods to CARFAC object, moved tests into carfac_test.cc. Verified binaural output against Matlab using two tests. Added CARFAC_Compare_CPP_Test_Data to plot NAP output of C++ version against Matlab version. Verified build and test success on OS X using SCons with g++ 4.7 (std=c++11).
author alexbrandmeyer
date Mon, 27 May 2013 16:36:54 +0000
parents 0284d2152e17
children
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/*
	oscpack -- Open Sound Control packet manipulation library
	http://www.audiomulch.com/~rossb/oscpack

	Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>

	Permission is hereby granted, free of charge, to any person obtaining
	a copy of this software and associated documentation files
	(the "Software"), to deal in the Software without restriction,
	including without limitation the rights to use, copy, modify, merge,
	publish, distribute, sublicense, and/or sell copies of the Software,
	and to permit persons to whom the Software is furnished to do so,
	subject to the following conditions:

	The above copyright notice and this permission notice shall be
	included in all copies or substantial portions of the Software.

	Any person wishing to distribute modifications to the Software is
	requested to send the modifications to the original developer so that
	they can be incorporated into the canonical version.

	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
	EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
	ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
	CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
	WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
#include "OscSendTests.h"

#include <iostream>
#include <string.h>

#include "osc/OscOutboundPacketStream.h"

#include "ip/UdpSocket.h"
#include "ip/IpEndpointName.h"

#define IP_MTU_SIZE 1536

namespace osc{
    
void RunSendTests( const IpEndpointName& host )
{
    char buffer[IP_MTU_SIZE];
    osc::OutboundPacketStream p( buffer, IP_MTU_SIZE );
	UdpTransmitSocket socket( host );

    p.Clear();
    p << osc::BeginMessage( "/test1" )
            << true << 23 << (float)3.1415 << "hello" << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    // test1 message with too few arguments
    p.Clear();
    p << osc::BeginMessage( "/test1" )
            << true << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    // test1 message with too many arguments
    p.Clear();
    p << osc::BeginMessage( "/test1" )
            << true << 23 << (float)3.1415 << "hello" << 42 << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    // test1 message with wrong argument type
    p.Clear();
    p << osc::BeginMessage( "/test1" )
            << true << 1.0 << (float)3.1415 << "hello" << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    p.Clear();
    p << osc::BeginMessage( "/test2" )
            << true << 23 << (float)3.1415 << "hello" << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    // send four /test3 messages, each with a different type of argument
    p.Clear();
    p << osc::BeginMessage( "/test3" )
            << true << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    p.Clear();
    p << osc::BeginMessage( "/test3" )
            << 23 << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    p.Clear();
    p << osc::BeginMessage( "/test3" )
            << (float)3.1415 << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );

    p.Clear();
    p << osc::BeginMessage( "/test3" )
           << "hello" << osc::EndMessage;
    socket.Send( p.Data(), p.Size() );
    

    // send a bundle
    p.Clear();
    p << osc::BeginBundle();

        p << osc::BeginMessage( "/no_arguments" )
            << osc::EndMessage;

        p << osc::BeginMessage( "/a_bool" )
            << true << osc::EndMessage;

        p << osc::BeginMessage( "/a_bool" )
            << false << osc::EndMessage;

        p << osc::BeginMessage( "/a_bool" )
            << (bool)1234 << osc::EndMessage;

        p << osc::BeginMessage( "/nil" )
            << osc::Nil << osc::EndMessage;

        p << osc::BeginMessage( "/inf" )
            << osc::Infinitum << osc::EndMessage;

        p << osc::BeginMessage( "/an_int" ) << 1234 << osc::EndMessage;

        p << osc::BeginMessage( "/a_float" )
            << 3.1415926f << osc::EndMessage;

        p << osc::BeginMessage( "/a_char" )
            << 'c' << osc::EndMessage;

        p << osc::BeginMessage( "/an_rgba_color" )
            << osc::RgbaColor(0x22334455) << osc::EndMessage;

        p << osc::BeginMessage( "/a_midi_message" )
            << MidiMessage(0x7F) << osc::EndMessage;

        p << osc::BeginMessage( "/an_int64" )
            << (int64)(0xFFFFFFF) << osc::EndMessage;

        p << osc::BeginMessage( "/a_time_tag" )
            << osc::TimeTag(0xFFFFFFFUL) << osc::EndMessage;

        p << osc::BeginMessage( "/a_double" )
            << (double)3.1415926 << osc::EndMessage;

        p << osc::BeginMessage( "/a_string" )
            << "hello world" << osc::EndMessage;

        p << osc::BeginMessage( "/a_symbol" )
            << osc::Symbol("foobar") << osc::EndMessage;

        // blob
        {
            char blobData[] = "abcd";

            p << osc::BeginMessage( "/a_blob" )
                << osc::Blob( blobData, 4 )
                << osc::EndMessage;
        }

    p << osc::EndBundle;
    socket.Send( p.Data(), p.Size() );



    // nested bundles, and multiple messages in bundles...
    p.Clear();
    p << osc::BeginBundle( 1234 )
        << osc::BeginMessage( "/an_int" ) << 1 << osc::EndMessage
        << osc::BeginMessage( "/an_int" ) << 2 << osc::EndMessage
        << osc::BeginMessage( "/an_int" ) << 3 << osc::EndMessage
        << osc::BeginMessage( "/an_int" ) << 4 << osc::EndMessage
        << osc::BeginBundle( 12345 )
            << osc::BeginMessage( "/an_int" ) << 5 << osc::EndMessage
            << osc::BeginMessage( "/an_int" ) << 6 << osc::EndMessage
        << osc::EndBundle
    << osc::EndBundle;

    socket.Send( p.Data(), p.Size() );
}

} // namespace osc

#ifndef NO_OSC_TEST_MAIN

int main(int argc, char* argv[])
{
    if( argc >= 2 && strcmp( argv[1], "-h" ) == 0 ){
        std::cout << "usage: OscSendTests [hostname [port]]\n";
        return 0;
    }

    char *hostName = "localhost";
    int port = 7000;
    
    if( argc >= 2 )
        hostName = argv[1];

    if( argc >= 3 )
        port = atoi( argv[2] );


	IpEndpointName host( hostName, port );

	char hostIpAddress[ IpEndpointName::ADDRESS_STRING_LENGTH ];
	host.AddressAsString( hostIpAddress );

    std::cout << "sending test messages to " << hostName 
		<< " (" << hostIpAddress << ") on port " << port << "...\n";

    osc::RunSendTests( host );
}

#endif /* NO_OSC_TEST_MAIN */