view trunk/carfac/carfac.h @ 622:16918ffbf975

Carfac C++ revision 3, indluding more style improvements. The output structs are now classes again, and have separate storage methods for each output structure along with flags in the Run and RunSegment methods to allow for only storing NAPs if desired.
author alexbrandmeyer
date Fri, 17 May 2013 19:52:45 +0000
parents d763637a05c5
children 933cf18d9a59
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//
//  carfac.h
//  CARFAC Open Source C++ Library
//
//  Created by Alex Brandmeyer on 5/10/13.
//
// This C++ file is part of an implementation of Lyon's cochlear model:
// "Cascade of Asymmetric Resonators with Fast-Acting Compression"
// to supplement Lyon's upcoming book "Human and Machine Hearing"
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// *****************************************************************************
// Class: CARFAC
// *****************************************************************************
// The CARFAC class is the top-level class implementing the CAR-FAC C++ model.
// A CARFAC object knows how to design its details from a modest set of
// parameters, and knows how to process sound signals to produce "neural
// activity patterns" (NAPs) which are contained in a CARFACOutput object.
//
// The 'Design' method is used to intialize the CARFAC model, and is passed
// a set of CAR, IHC and AGC parameters along with sound file information
// (channels and sample rate).
//
// The two methods 'Run' and 'RunSegment' are responsible for
// processing sound signals. These both take two dimensional Eigen float arrays
// (samples x channels) as arguments and return CARFACOutput objects.

#ifndef CARFAC_Open_Source_C__Library_CARFAC_h
#define CARFAC_Open_Source_C__Library_CARFAC_h

#include "ear.h"
#include "carfac_output.h"

class CARFAC {
 public:
  // The 'Design' method takes a set of CAR, IHC and AGC parameters along with
  // arguments specifying the number of 'ears' (audio file channels) and sample
  // rate. This initializes a vector of 'Ear' objects -- one for mono, two for
  // stereo, or more.  Each 'Ear' includes various sub-objects representing the
  // parameters, designs (coeffs) ,and states of different parts of the CAR-FAC
  // model.
  void Design(int n_ears, int32_t fs, CARParams car_params, IHCParams ihc_params,
              AGCParams agc_params);
  // The 'Run' method processes an entire file with the current model, using
  // subsequent calls to the 'RunSegment' method
  CARFACOutput Run(FloatArray2d sound_data, bool open_loop, bool store_bm,
                   bool store_ohc, bool store_agc);
  // The 'RunSegment' method processes individual sound segments
  void RunSegment(FloatArray2d sound_data, CARFACOutput *seg_output,
                  bool open_loop, bool store_bm, bool store_ohc,
                  bool store_agc);
  
 private:
  void CrossCouple();
  void CloseAGCLoop();
  
  int n_ears_;  // This is the number of ears.
  int32_t fs_;  // This is our current sample rate.
  int n_ch_;  // This is the number of channels in the CARFAC model.
  FPType max_channels_per_octave_;
  // We store an array of Ear objects for mono/stereo/multichannel processing:
  std::vector<Ear> ears_;
};

#endif