view SConstruct @ 611:0fbaf443ec82

Carfac C++ revision 3, indluding more style improvements. The output structs are now classes again, and have separate storage methods for each output structure along with flags in the Run and RunSegment methods to allow for only storing NAPs if desired.
author alexbrandmeyer
date Fri, 17 May 2013 19:52:45 +0000
parents 49eef19e4f1d
children
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# Copyright 2006-2010, Willem van Engen, Thomas Walters
#
# AIM-C: A C++ implementation of the Auditory Image Model
# http://www.acousticscale.org/AIMC
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
#     http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.

## @author Thomas Walters <tom@acousticscale.org>
#  @author Willem van Engen <cnbh@willem.engen.nl>
#  @date created 2010/02/02
#  @version \$Id$

"""@package SConstruct
SConstruct file for the aimc project

"""

import os
import shutil

# Location of libraries / headers on Windows
windows_libsndfile_location = "C:\\Program Files\\Mega-Nerd\\libsndfile\\"
windows_cairo_location = "C:\\Program Files\\cairo\\"

# Sources common to every version
common_sources = ['Support/Common.cc',
                  'Support/FileList.cc',
                  'Support/SignalBank.cc',
                  'Support/Parameters.cc',
                  'Support/Module.cc',
                  'Support/ModuleFactory.cc',
                  'Support/ModuleTree.cc',
                  'Modules/Input/ModuleFileInput.cc',
                  'Modules/BMM/ModuleGammatone.cc',
                  'Modules/BMM/ModulePZFC.cc',
                  'Modules/NAP/ModuleHCL.cc',
                  'Modules/Strobes/ModuleParabola.cc',
                  'Modules/Strobes/ModuleLocalMax.cc',
                  'Modules/SAI/ModuleSAI.cc',
                  'Modules/SSI/ModuleSSI.cc',
                  'Modules/Profile/ModuleSlice.cc',
                  'Modules/Profile/ModuleScaler.cc',
                  'Modules/Output/FileOutputHTK.cc',
                  'Modules/Output/FileOutputAIMC.cc',
                  'Modules/Output/FileOutputJSON.cc',
                  #'Modules/Output/OSCOutput.cc',
                  'Modules/Features/ModuleGaussians.cc',
                  'Modules/Features/ModuleBoxes.cc',]
                  #'Modules/Features/ModuleDCT.cc' ]

graphics_sources = [ 'Modules/Output/Graphics/GraphAxisSpec.cc',
                     'Modules/Output/Graphics/GraphicsView.cc',
                     'Modules/Output/Graphics/GraphicsViewTime.cc',
                     'Modules/Output/Graphics/Scale/Scale.cc',
                     'Modules/Output/Graphics/Devices/GraphicsOutputDevice.cc',
                     'Modules/Output/Graphics/Devices/GraphicsOutputDeviceCairo.cc',
                     'Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovie.cc',]
                     #'Modules/Output/Graphics/Devices/GraphicsOutputDeviceMovieDirect.cc' ]
graphics_libraries = [ 'cairo',
                        ]

# List of currently incative source files which we may want to add back in
sources_disabled = ['Modules/SNR/ModuleNoise.cc',
                    ]

# File which contains main()
#sources = common_sources + graphics_sources + ['Main/AIMCopy_SSI_Features_v3.cc']
#sources = common_sources + ['Main/AIMCopy_SSI_Features_v4_PZFC.cc']
sources = common_sources + graphics_sources + ['Main/AIMCopy.cc']
#sources = common_sources + ['Main/aimc.cc']

# Test sources
test_sources = ['Modules/Profile/ModuleSlice_unittest.cc']
test_sources += common_sources

# Define the command-line options for running scons
options = Variables()
options.Add(BoolVariable('mingw',
                         'Compile on Windows using mingw rather than msvc',
                         False))
options.Add(BoolVariable('symbols',
                         'Add debuging symbols when compiling on gcc',
                         False))

# Environment variables
env = Environment(options = options, ENV = os.environ)
if env['mingw']:
  # SCons Defaults to MSVC if installed on Windows.
  env = Environment(options = opts, ENV = os.environ, tools = ['mingw'])

# Platform
build_platform = env['PLATFORM']
target_platform = build_platform

# Build products location and executable name
build_dir = os.path.join('build', target_platform + '-release')
#target_executable = 'aimc'
target_executable = 'AIMCopy'
test_executable = 'aimc_tests'

# Create build products directory if necessary
if not os.path.exists(build_dir):
  os.makedirs(build_dir)
env.SConsignFile(os.path.join(build_dir,'.sconsign'))

# Set any platform-specific environment variables and options
if target_platform == 'win32':
  env.AppendUnique(CPPDEFINES = ['_WINDOWS', 'WIN32',
                                 'WINVER=0x0400', '_CONSOLE'])
elif target_platform == 'darwin':
  env.AppendUnique(CPPDEFINES = ['_MACOSX'])

# Compiler selection based on platform
# compiler can be one of: gcc msvc
compiler = 'gcc'
if (build_platform == 'win32'
    and target_platform == 'win32'
    and not env['mingw']):
  compiler = 'msvc'

# Compiler-specific options:
# Microsoft visual studio
if compiler == 'msvc':
  env.AppendUnique(CPPFLAGS = ['/arch:SSE2', '/nologo', '/W3', '/EHsc'])
  env.AppendUnique(CPPDEFINES = ['_CRT_SECURE_NO_DEPRECATE',
                                 '_RINT_REQUIRED'])
  env.AppendUnique(CPPFLAGS = ['/Ox'])
  env.AppendUnique(CPPDEFINES = ['NDEBUG', '_ATL_MIN_CRT'])

# GNU compiler collection
elif compiler == 'gcc':
  env['STRIP'] = 'strip'
  env.AppendUnique(CPPFLAGS = ['-Wall'])
  env.AppendUnique(CPPFLAGS = ['-O1',])# '-fomit-frame-pointer'])
  if env['symbols']:
    env.AppendUnique(CPPFLAGS = ['-g'])
  if env['mingw']:
    if not env['PLATFORM'] == 'win32':
      print('Cross-compilation for Windows is not supported')
      Exit(1)
else:
  print('Unsupported compiler: ' + compiler)
  Exit(1)

# To make a statically-linked version for os 10.4 and up...
#if build_platform == 'darwin':
#  env.AppendUnique(CPPFLAGS = ['-arch', 'i386'])
#  env.AppendUnique(LINKFLAGS = ['-arch', 'i386'])
#  env.AppendUnique(LINKFLAGS = ['-Wl'])
#  env.AppendUnique(LINKFLAGS = ['-search_paths_first'])
#  env.AppendUnique(MACOSX_DEPLOYMENT_TARGET = ['10.4'])
#  env.AppendUnique(GCC_VERSION = ['4.0'])
#  env.Replace(CC = ['gcc-4.0'])
#  env.Replace(CXX = ['gcc-4.0'])
#  env.AppendUnique(CPPFLAGS = ['-fno-stack-protector','-isysroot', '/Developer/SDKs/MacOSX10.5.sdk', '-mmacosx-version-min=10.4'])
#  deplibs = ['sndfile', 'flac', 'vorbis', 'vorbisenc', 'ogg']
if not target_platform == 'win32':
  # On windows, utf support is builtin for SimpleIni
  # but not on other platforms
  sources += ['Support/ConvertUTF.c']

# Place the build products in the corect place
env.VariantDir('#' + build_dir, '#', duplicate = 0)

# Look for the sources in the correct place
env.Append(CPPPATH = ['#src'])

# Dependencies
deplibs = ['sndfile']
deplibs += graphics_libraries

#env.Append(CPPPATH = ['#external/oscpack/'])
#env.AppendUnique(LIBPATH = ['#external/oscpack/'])

if target_platform != 'win32':
  for depname in deplibs:
    env.ParseConfig('pkg-config --cflags --libs ' + depname)
else:
  #env.AppendUnique(LIBS = ['wsock32', 'winmm'])
  if 'sndfile' in deplibs:
    ###### libsndfile ########################################
    # This one is only valid for win32 and already precompiled
    # Only need to create .lib file from .def
    shutil.copyfile(windows_libsndfile_location + '/libsndfile-1.dll',
                    build_dir+'/libsndfile-1.dll')
    if compiler=='msvc':
      shutil.copyfile(windows_libsndfile_location + '/libsndfile-1.def',
                      build_dir+'/libsndfile-1.def')
      env.Command(build_dir + '/libsndfile-1.lib', build_dir + '/libsndfile-1.def',
                  env['AR'] + ' /nologo /machine:i386 /def:$SOURCE /out:$TARGET')
      env.Append(CPPPATH = [windows_libsndfile_location + '/include/'])
      env.AppendUnique(LIBPATH = [build_dir])
      # Replace 'sndfile' with 'sndfile-1'
      deplibs.remove('sndfile')
      deplibs.append('libsndfile-1')
  if 'cairo' in deplibs:
    shutil.copyfile(windows_cairo_location + '/bin/libcairo-2.dll',
                    build_dir+'/libcairo-2.dll')
    env.Append(CPPPATH = [windows_cairo_location + '/include/cairo/'])
    env.AppendUnique(LIBPATH = [windows_cairo_location + '/lib/'])

#deplibs.append('liboscpack')
env.AppendUnique(LIBS = deplibs)



# Builder for the main program
program = env.Program(target = os.path.join(build_dir, target_executable), 
                      source = map(lambda x: '#' + build_dir + '/src/' + x,
                                   sources))
env.Alias(target_executable, os.path.join(build_dir, target_executable))
env.Default(program)

#test_env = env.Clone()
#test_libs = ['gtest', 'gtest_main']
##for depname in test_libs:
##  test_env.ParseConfig('pkg-config --cflags --libs ' + depname)
#test_env.AppendUnique(LIBPATH = ['/usr/local/lib'],
#                      CPPPATH = ['/usr/local/lib'],
#                      LIBS = test_libs)
#
#test = test_env.Program(target = os.path.join(build_dir, test_executable),
#                        source = map(lambda x: '#' + build_dir + '/src/' + x,
#                                     test_sources))
#env.Alias('test', os.path.join(build_dir, test_executable))