diff trunk/external/oscpack/ip/win32/UdpSocket.cpp @ 570:4b37b53105a3

Add support for outputting featutes using OSC (for use with the Wekinator, etc).
author tomwalters@google.com
date Fri, 22 Jun 2012 12:22:08 +0000
parents
children
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--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/trunk/external/oscpack/ip/win32/UdpSocket.cpp	Fri Jun 22 12:22:08 2012 +0000
@@ -0,0 +1,521 @@
+/*
+	oscpack -- Open Sound Control packet manipulation library
+	http://www.audiomulch.com/~rossb/oscpack
+
+	Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>
+
+	Permission is hereby granted, free of charge, to any person obtaining
+	a copy of this software and associated documentation files
+	(the "Software"), to deal in the Software without restriction,
+	including without limitation the rights to use, copy, modify, merge,
+	publish, distribute, sublicense, and/or sell copies of the Software,
+	and to permit persons to whom the Software is furnished to do so,
+	subject to the following conditions:
+
+	The above copyright notice and this permission notice shall be
+	included in all copies or substantial portions of the Software.
+
+	Any person wishing to distribute modifications to the Software is
+	requested to send the modifications to the original developer so that
+	they can be incorporated into the canonical version.
+
+	THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+	EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+	MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+	IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+	ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+	CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+	WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+#include "ip/UdpSocket.h"
+
+#include <winsock2.h>   // this must come first to prevent errors with MSVC7
+#include <windows.h>
+#include <mmsystem.h>   // for timeGetTime()
+
+#include <vector>
+#include <algorithm>
+#include <stdexcept>
+#include <assert.h>
+#include <signal.h>
+
+#include "ip/NetworkingUtils.h"
+#include "ip/PacketListener.h"
+#include "ip/TimerListener.h"
+
+
+typedef int socklen_t;
+
+
+static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
+{
+    memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
+    sockAddr.sin_family = AF_INET;
+
+	sockAddr.sin_addr.s_addr = 
+		(endpoint.address == IpEndpointName::ANY_ADDRESS)
+		? INADDR_ANY
+		: htonl( endpoint.address );
+
+	sockAddr.sin_port =
+		(endpoint.port == IpEndpointName::ANY_PORT)
+		? (short)0
+		: htons( (short)endpoint.port );
+}
+
+
+static IpEndpointName IpEndpointNameFromSockaddr( const struct sockaddr_in& sockAddr )
+{
+	return IpEndpointName( 
+		(sockAddr.sin_addr.s_addr == INADDR_ANY) 
+			? IpEndpointName::ANY_ADDRESS 
+			: ntohl( sockAddr.sin_addr.s_addr ),
+		(sockAddr.sin_port == 0)
+			? IpEndpointName::ANY_PORT
+			: ntohs( sockAddr.sin_port )
+		);
+}
+
+
+class UdpSocket::Implementation{
+    NetworkInitializer networkInitializer_;
+
+	bool isBound_;
+	bool isConnected_;
+
+	SOCKET socket_;
+	struct sockaddr_in connectedAddr_;
+	struct sockaddr_in sendToAddr_;
+
+public:
+
+	Implementation()
+		: isBound_( false )
+		, isConnected_( false )
+		, socket_( INVALID_SOCKET )
+	{
+		if( (socket_ = socket( AF_INET, SOCK_DGRAM, 0 )) == INVALID_SOCKET ){
+            throw std::runtime_error("unable to create udp socket\n");
+        }
+
+		memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
+        sendToAddr_.sin_family = AF_INET;
+	}
+
+	~Implementation()
+	{
+		if (socket_ != INVALID_SOCKET) closesocket(socket_);
+	}
+
+	IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
+	{
+		assert( isBound_ );
+
+		// first connect the socket to the remote server
+        
+        struct sockaddr_in connectSockAddr;
+		SockaddrFromIpEndpointName( connectSockAddr, remoteEndpoint );
+       
+        if (connect(socket_, (struct sockaddr *)&connectSockAddr, sizeof(connectSockAddr)) < 0) {
+            throw std::runtime_error("unable to connect udp socket\n");
+        }
+
+        // get the address
+
+        struct sockaddr_in sockAddr;
+        memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
+        socklen_t length = sizeof(sockAddr);
+        if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
+            throw std::runtime_error("unable to getsockname\n");
+        }
+        
+		if( isConnected_ ){
+			// reconnect to the connected address
+			
+			if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
+				throw std::runtime_error("unable to connect udp socket\n");
+			}
+
+		}else{
+			// unconnect from the remote address
+		
+			struct sockaddr_in unconnectSockAddr;
+			SockaddrFromIpEndpointName( unconnectSockAddr, IpEndpointName() );
+
+			if( connect(socket_, (struct sockaddr *)&unconnectSockAddr, sizeof(unconnectSockAddr)) < 0 
+					&& WSAGetLastError() != WSAEADDRNOTAVAIL ){
+				throw std::runtime_error("unable to un-connect udp socket\n");
+			}
+		}
+
+		return IpEndpointNameFromSockaddr( sockAddr );
+	}
+
+	void Connect( const IpEndpointName& remoteEndpoint )
+	{
+		SockaddrFromIpEndpointName( connectedAddr_, remoteEndpoint );
+       
+        if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
+            throw std::runtime_error("unable to connect udp socket\n");
+        }
+
+		isConnected_ = true;
+	}
+
+	void Send( const char *data, int size )
+	{
+		assert( isConnected_ );
+
+        send( socket_, data, size, 0 );
+	}
+
+    void SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
+	{
+		sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
+        sendToAddr_.sin_port = htons( (short)remoteEndpoint.port );
+
+        sendto( socket_, data, size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
+	}
+
+	void Bind( const IpEndpointName& localEndpoint )
+	{
+		struct sockaddr_in bindSockAddr;
+		SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
+
+        if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
+            throw std::runtime_error("unable to bind udp socket\n");
+        }
+
+		isBound_ = true;
+	}
+
+	bool IsBound() const { return isBound_; }
+
+    int ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
+	{
+		assert( isBound_ );
+
+		struct sockaddr_in fromAddr;
+        socklen_t fromAddrLen = sizeof(fromAddr);
+             	 
+        int result = recvfrom(socket_, data, size, 0,
+                    (struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
+		if( result < 0 )
+			return 0;
+
+		remoteEndpoint.address = ntohl(fromAddr.sin_addr.s_addr);
+		remoteEndpoint.port = ntohs(fromAddr.sin_port);
+
+		return result;
+	}
+
+	SOCKET& Socket() { return socket_; }
+};
+
+UdpSocket::UdpSocket()
+{
+	impl_ = new Implementation();
+}
+
+UdpSocket::~UdpSocket()
+{
+	delete impl_;
+}
+
+IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
+{
+	return impl_->LocalEndpointFor( remoteEndpoint );
+}
+
+void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
+{
+	impl_->Connect( remoteEndpoint );
+}
+
+void UdpSocket::Send( const char *data, int size )
+{
+	impl_->Send( data, size );
+}
+
+void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
+{
+	impl_->SendTo( remoteEndpoint, data, size );
+}
+
+void UdpSocket::Bind( const IpEndpointName& localEndpoint )
+{
+	impl_->Bind( localEndpoint );
+}
+
+bool UdpSocket::IsBound() const
+{
+	return impl_->IsBound();
+}
+
+int UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
+{
+	return impl_->ReceiveFrom( remoteEndpoint, data, size );
+}
+
+
+struct AttachedTimerListener{
+	AttachedTimerListener( int id, int p, TimerListener *tl )
+		: initialDelayMs( id )
+		, periodMs( p )
+		, listener( tl ) {}
+	int initialDelayMs;
+	int periodMs;
+	TimerListener *listener;
+};
+
+
+static bool CompareScheduledTimerCalls( 
+		const std::pair< double, AttachedTimerListener > & lhs, const std::pair< double, AttachedTimerListener > & rhs )
+{
+	return lhs.first < rhs.first;
+}
+
+
+SocketReceiveMultiplexer *multiplexerInstanceToAbortWithSigInt_ = 0;
+
+extern "C" /*static*/ void InterruptSignalHandler( int );
+/*static*/ void InterruptSignalHandler( int )
+{
+	multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
+	signal( SIGINT, SIG_DFL );
+}
+
+
+class SocketReceiveMultiplexer::Implementation{
+    NetworkInitializer networkInitializer_;
+
+	std::vector< std::pair< PacketListener*, UdpSocket* > > socketListeners_;
+	std::vector< AttachedTimerListener > timerListeners_;
+
+	volatile bool break_;
+	HANDLE breakEvent_;
+
+	double GetCurrentTimeMs() const
+	{
+		return timeGetTime(); // FIXME: bad choice if you want to run for more than 40 days
+	}
+
+public:
+    Implementation()
+	{
+		breakEvent_ = CreateEvent( NULL, FALSE, FALSE, NULL );
+	}
+
+    ~Implementation()
+	{
+		CloseHandle( breakEvent_ );
+	}
+
+    void AttachSocketListener( UdpSocket *socket, PacketListener *listener )
+	{
+		assert( std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) ) == socketListeners_.end() );
+		// we don't check that the same socket has been added multiple times, even though this is an error
+		socketListeners_.push_back( std::make_pair( listener, socket ) );
+	}
+
+    void DetachSocketListener( UdpSocket *socket, PacketListener *listener )
+	{
+		std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = 
+				std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) );
+		assert( i != socketListeners_.end() );
+
+		socketListeners_.erase( i );
+	}
+
+    void AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
+	{
+		timerListeners_.push_back( AttachedTimerListener( periodMilliseconds, periodMilliseconds, listener ) );
+	}
+
+	void AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
+	{
+		timerListeners_.push_back( AttachedTimerListener( initialDelayMilliseconds, periodMilliseconds, listener ) );
+	}
+
+    void DetachPeriodicTimerListener( TimerListener *listener )
+	{
+		std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
+		while( i != timerListeners_.end() ){
+			if( i->listener == listener )
+				break;
+			++i;
+		}
+
+		assert( i != timerListeners_.end() );
+
+		timerListeners_.erase( i );
+	}
+
+    void Run()
+	{
+		break_ = false;
+
+		// prepare the window events which we use to wake up on incoming data
+		// we use this instead of select() primarily to support the AsyncBreak() 
+		// mechanism.
+
+		std::vector<HANDLE> events( socketListeners_.size() + 1, 0 );
+		int j=0;
+		for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
+				i != socketListeners_.end(); ++i, ++j ){
+
+			HANDLE event = CreateEvent( NULL, FALSE, FALSE, NULL );
+			WSAEventSelect( i->second->impl_->Socket(), event, FD_READ ); // note that this makes the socket non-blocking which is why we can safely call RecieveFrom() on all sockets below
+			events[j] = event;
+		}
+
+
+		events[ socketListeners_.size() ] = breakEvent_; // last event in the collection is the break event
+
+		
+		// configure the timer queue
+		double currentTimeMs = GetCurrentTimeMs();
+
+		// expiry time ms, listener
+		std::vector< std::pair< double, AttachedTimerListener > > timerQueue_;
+		for( std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
+				i != timerListeners_.end(); ++i )
+			timerQueue_.push_back( std::make_pair( currentTimeMs + i->initialDelayMs, *i ) );
+		std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
+
+		const int MAX_BUFFER_SIZE = 4098;
+		char *data = new char[ MAX_BUFFER_SIZE ];
+		IpEndpointName remoteEndpoint;
+
+		while( !break_ ){
+
+			double currentTimeMs = GetCurrentTimeMs();
+
+            DWORD waitTime = INFINITE;
+            if( !timerQueue_.empty() ){
+
+                waitTime = (DWORD)( timerQueue_.front().first >= currentTimeMs
+                            ? timerQueue_.front().first - currentTimeMs
+                            : 0 );
+            }
+
+			DWORD waitResult = WaitForMultipleObjects( (DWORD)socketListeners_.size() + 1, &events[0], FALSE, waitTime );
+			if( break_ )
+				break;
+
+			if( waitResult != WAIT_TIMEOUT ){
+				for( int i = waitResult - WAIT_OBJECT_0; i < (int)socketListeners_.size(); ++i ){
+					int size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
+					if( size > 0 ){
+						socketListeners_[i].first->ProcessPacket( data, size, remoteEndpoint );
+						if( break_ )
+							break;
+					}
+				}
+			}
+
+			// execute any expired timers
+			currentTimeMs = GetCurrentTimeMs();
+			bool resort = false;
+			for( std::vector< std::pair< double, AttachedTimerListener > >::iterator i = timerQueue_.begin();
+					i != timerQueue_.end() && i->first <= currentTimeMs; ++i ){
+
+				i->second.listener->TimerExpired();
+				if( break_ )
+					break;
+
+				i->first += i->second.periodMs;
+				resort = true;
+			}
+			if( resort )
+				std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
+		}
+
+		delete [] data;
+
+		// free events
+		j = 0;
+		for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
+				i != socketListeners_.end(); ++i, ++j ){
+
+			WSAEventSelect( i->second->impl_->Socket(), events[j], 0 ); // remove association between socket and event
+			CloseHandle( events[j] );
+			unsigned long enableNonblocking = 0;
+			ioctlsocket( i->second->impl_->Socket(), FIONBIO, &enableNonblocking );  // make the socket blocking again
+		}
+	}
+
+    void Break()
+	{
+		break_ = true;
+	}
+
+    void AsynchronousBreak()
+	{
+		break_ = true;
+		SetEvent( breakEvent_ );
+	}
+};
+
+
+
+SocketReceiveMultiplexer::SocketReceiveMultiplexer()
+{
+	impl_ = new Implementation();
+}
+
+SocketReceiveMultiplexer::~SocketReceiveMultiplexer()
+{	
+	delete impl_;
+}
+
+void SocketReceiveMultiplexer::AttachSocketListener( UdpSocket *socket, PacketListener *listener )
+{
+	impl_->AttachSocketListener( socket, listener );
+}
+
+void SocketReceiveMultiplexer::DetachSocketListener( UdpSocket *socket, PacketListener *listener )
+{
+	impl_->DetachSocketListener( socket, listener );
+}
+
+void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
+{
+	impl_->AttachPeriodicTimerListener( periodMilliseconds, listener );
+}
+
+void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
+{
+	impl_->AttachPeriodicTimerListener( initialDelayMilliseconds, periodMilliseconds, listener );
+}
+
+void SocketReceiveMultiplexer::DetachPeriodicTimerListener( TimerListener *listener )
+{
+	impl_->DetachPeriodicTimerListener( listener );
+}
+
+void SocketReceiveMultiplexer::Run()
+{
+	impl_->Run();
+}
+
+void SocketReceiveMultiplexer::RunUntilSigInt()
+{
+	assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
+	multiplexerInstanceToAbortWithSigInt_ = this;
+	signal( SIGINT, InterruptSignalHandler );
+	impl_->Run();
+	signal( SIGINT, SIG_DFL );
+	multiplexerInstanceToAbortWithSigInt_ = 0;
+}
+
+void SocketReceiveMultiplexer::Break()
+{
+	impl_->Break();
+}
+
+void SocketReceiveMultiplexer::AsynchronousBreak()
+{
+	impl_->AsynchronousBreak();
+}
+