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1 // Copyright 2006, Willem van Engen
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2 //
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3 // AIM-C: A C++ implementation of the Auditory Image Model
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4 // http://www.acousticscale.org/AIMC
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5 //
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6 // Licensed under the Apache License, Version 2.0 (the "License");
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7 // you may not use this file except in compliance with the License.
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8 // You may obtain a copy of the License at
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9 //
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10 // http://www.apache.org/licenses/LICENSE-2.0
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11 //
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12 // Unless required by applicable law or agreed to in writing, software
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13 // distributed under the License is distributed on an "AS IS" BASIS,
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14 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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15 // See the License for the specific language governing permissions and
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16 // limitations under the License.
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17
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18 /*!
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19 * \file
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20 * \brief Output device for output to a graphics file using plotutils
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21 *
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22 * \author Willem van Engen <cnbh@willem.engen.nl>
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23 * \date created 2006/10/13
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24 * \version \$Id: $
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25 */
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26
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27 #ifndef __GRAPHICS_OUTPUT_DEVICE_PLOTUTILS_H__
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28 #define __GRAPHICS_OUTPUT_DEVICE_PLOTUTILS_H__
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29
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30 #include <stdlib.h>
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31 #include <stdio.h>
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32
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33 #include <plot.h>
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34
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35 #include "Support/util.h"
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36 #include "Modules/Output/Graphics/Devices/GraphicsOutputDevice.h"
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37
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38 /*!
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39 * \class GraphicsOutputDevicePlotutils "Output/GraphicsOutputDevicePlotutils.h"
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40 * \brief Output class for output to a graphics file using plotutils
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41 *
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42 * This class outputs a graphics operation to file. It only supports 2d though,
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43 * so the z-component is ignored.
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44 */
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45 class GraphicsOutputDevicePlotutils : public GraphicsOutputDevice {
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46 public:
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47 GraphicsOutputDevicePlotutils(Parameters *pParam);
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48 virtual ~GraphicsOutputDevicePlotutils();
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49
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50 /*! \brief Initializes this output device, prepares plotting tools.
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51 * \param sDir Directory or filename where to put images, max length
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52 * is _MAX_PATH. Must end with slash!!!
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53 * \return true on success, false on failure.
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54 *
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55 * sDir can be either a filename, in which case the output will be
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56 * to that file, or a directory, in which case it will be filled
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57 * with 6-digit numbered files. A new file is then created at every
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58 * call to gGrab().
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59 *
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60 * As usual, make sure to call this function before any other. If this
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61 * Initialize() failed, you shouldn't try the other functions either.
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62 */
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63 bool Initialize(const char *sDir);
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64 bool Initialize();
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65
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66 void gGrab();
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67 void gBeginLineStrip();
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68 void gBeginQuadStrip();
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69 using GraphicsOutputDevice::gVertex3f; // Because we overload it
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70 void gVertex3f(float x, float y, float z);
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71 void gColor3f(float r, float g, float b);
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72 void gEnd();
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73 void gText3f(float x, float y, float z, const char *sStr, bool bRotated = false);
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74 void gRelease();
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75 char* GetBuffer();
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76 protected:
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77 /*! \brief Open the file with given index for output
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78 * \param index File number to open
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79 * \return true on success, false on error
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80 *
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81 * This opens a file for output and sets up the plotting library.
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82 */
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83 bool OpenFile(unsigned int index);
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84
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85 //! \brief Closes a plot output file, if any is open.
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86 void CloseFile();
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87
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88 //! \brief Internal initialisation function called by overloaded variants of Initialize()
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89 void Init();
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90
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91 //! \brief The current output file's handle
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92 FILE *m_pOutputFile;
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93 //! \brief The plotutils plotter
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94 int m_iPlotHandle;
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95 //! \brief Output directory
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96 char m_sDir[PATH_MAX];
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97 //! \brief Current file number
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98 unsigned int m_iFileNumber;
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99 //! \brief true if this is the first vertex after gBegin()
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100 bool m_bIsFirstVertex;
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101
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102 enum VertexType {
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103 VertexTypeNone,
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104 VertexTypeLine,
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105 VertexTypeQuad
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106 };
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107 //! \brief The current vertex type
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108 VertexType m_iVertexType;
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109 //! \brief Begin vertex of current quad
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110 float m_aPrevX[3], m_aPrevY[3];
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111 //! \brief Current number of quad vertices stored
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112 unsigned int m_iPrevVertexCount;
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113
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114 //! \brief Whether to invert the colors or not
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115 bool m_bInvertColors;
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116
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117 //! \brief The size of the memory bitmap buffer as provided by open_memstream
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118 size_t m_sMemoryBufferSize;
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119
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120 //! \brief Are we using a memory buffer for writing to (as opposed to a file)?
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121 bool m_bUseMemoryBuffer;
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122
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123 //! \brief Pointer to the memory buffer in question
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124 char *m_pMemoryBuffer;
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125
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126 //! \brief Width of the bitmap
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127 unsigned int m_uWidth;
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128
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129 //! \brief Height of the bitmap
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130 unsigned int m_uHeight;
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131 };
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132
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133 #endif /* __GRAPHICS_OUTPUT_DEVICE_PLOTUTILS_H__ */
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