view stitch/source.h @ 0:5242703e91d3 tip

Initial checkin for AIM92 aimR8.2 (last updated May 1997).
author tomwalters
date Fri, 20 May 2011 15:19:45 +0100
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/*
	source.h
	========



*/

#ifndef _SOURCE_H_
#define _SOURCE_H_

#include "buffer.h"

/* standard entry points */

#define PullSome( _source, _bytes          ) ( _SPTR( _source )->returned = _SPTR( _source )->pull( _SPTR( _source ), (ByteCount *) ( _bytes )                          ) )
#define FillSome( _source, _bytes, _buffer ) ( _SPTR( _source )->returned = _SPTR( _source )->fill( _SPTR( _source ), (ByteCount *) ( _bytes ), (Pointer  ) ( _buffer ) ) )
#define RollSome( _source, _bytes, _kept   ) ( _SPTR( _source )->returned = _SPTR( _source )->roll( _SPTR( _source ), (ByteCount *) ( _bytes ), (ByteCount) ( _kept   ) ) )

/* for compatability */

#define Pull( _source, _bytes              ) ( _SPTR( _source )->returned =                oldPull( _SPTR( _source ), (ByteCount  ) ( _bytes )                          ) )
#define Fill( _source, _bytes, _buffer     ) ( _SPTR( _source )->returned =                oldFill( _SPTR( _source ), (ByteCount  ) ( _bytes ), (Pointer  ) ( _buffer ) ) )
#define Roll( _source, _bytes, _kept       ) ( _SPTR( _source )->returned =                oldRoll( _SPTR( _source ), (ByteCount  ) ( _bytes ), (ByteCount) ( _kept   ) ) )

/* for more compatability */

#define Shift( _source, _bytes, _kept      ) Roll( _source, _bytes, _kept )

/* count conversions */

#define ToPoints( _type, _bytes )  ( ( _bytes ) >> ( sizeof(_type) >> 1 ) )
#define ToBytes(  _type, _points ) ( ( char *) ( (_type *) 0l + ( _points ) ) - ( char *) 0l )

/* for convenience */

#define PullItems(   _source, _number,          _type ) ( (_type *) Pull( _source, ToBytes( _type, _number ) ) )

#define PullChars(   _source, _number                 ) PullItems( _source, _number, char   )
#define PullShorts(  _source, _number                 ) PullItems( _source, _number, short  )
#define PullInts(    _source, _number                 ) PullItems( _source, _number, int    )
#define PullDoubles( _source, _number                 ) PullItems( _source, _number, double )


#define FillItems(   _source, _number, _buffer, _type ) ( (_type *) Fill( _source, ToBytes( _type, _number ), (Pointer) ( _buffer ) ) )

#define FillChars(   _source, _number, _buffer        ) FillItems( _source, _number, _buffer, char   )
#define FillShorts(  _source, _number, _buffer        ) FillItems( _source, _number, _buffer, short  )
#define FillInts(    _source, _number, _buffer        ) FillItems( _source, _number, _buffer, int    )
#define FillDoubles( _source, _number, _buffer        ) FillItems( _source, _number, _buffer, double )


#define RollItems(   _source, _number, _keep,   _type ) ( (_type *) Roll( _source, ToBytes( _type, _number ), ( _keep ) * sizeof ( _type ) ) )

#define RollChars(   _source, _number, _keep          ) RollItems( _source, _number, _keep, char   )
#define RollShorts(  _source, _number, _keep          ) RollItems( _source, _number, _keep, short  )
#define RollInts(    _source, _number, _keep          ) RollItems( _source, _number, _keep, int    )
#define RollDoubles( _source, _number, _keep          ) RollItems( _source, _number, _keep, double )

/* operators on sources */

#define    SetSource( _src, _puller, _filler, _roller, _name )    setSource( (struct _source *) _src, _puller, _filler, _roller, _name )
#define   TypeSource( _src, _type                            )   typeSource( (struct _source *) _src, _type                            )
#define   SourceType( _src                                   )   sourceType( (struct _source *) _src                                   )
#define   SourceName( _src                                   )   sourceName( (struct _source *) _src                                   )
#define DeleteSource( _src                                   ) deleteSource( (struct _source *) _src                                   )

#if 00
#define NameOfClass BasicSourceClass

#define    SetSource( _source, _puller, _filler, _roller, _name ) NameOfClass.set(     (struct _source *) _source, _puller, _filler, _roller, _name )
#define   TypeSource( _source, _type                            ) NameOfClass.setType( (struct _source *) _source, _type                            )
#define   SourceType( _source                                   ) NameOfClass.getType( (struct _source *) _source                                   )
#define   SourceName( _source                                   ) NameOfClass.getName( (struct _source *) _source                                   )
#define DeleteSource( _source                                   ) NameOfClass.delete(  (struct _source *) _source                                   )
#endif



#define SinkSource( _source,               _framebytes  ,        _frames ) \
	sinkSource( _source, (ByteCount) ( _framebytes ), (long) _frames )

#define SinkAndCloseSource( _source,               _framebytes  ,        _frames ) \
	sinkAndCloseSource( _source, (ByteCount) ( _framebytes ), (long) _frames )

/* moving towards buffer abstraction, slowly */

#define    SourceBuffer( _source          ) ( ( _source )->buffer           )
#define SetSourceBuffer( _source, _buffer ) ( ( _source )->buffer = _buffer )

/* only pure source */

#define NewTappingSource(             _source  , _state, _callback, _close, _name ) \
	newTappingSource( (Pointer) ( _source ), _state, _callback, _close, _name )

#define NewRollableSource( _source ) \
	newRollableSource( _source )

#if 0
/* for compatability */

#define NewShiftableSource( _source ) \
	NewRollableSource(  _source )
#endif

/* for binding with C++ perhaps someday */

#if defined(__cplusplus) || defined(c_plusplus)
#define CPLPL 1
#else
#define CPLPL 0
#endif

#if     CPLPL

#define _SPTR( _s ) ((_s).ptr)
#define _MANY_ARGS        ...
#define _ONE_SOURCE       Source source
#define _TWO_SOURCES      Source source1, Source source2
#define _ONE_SOURCE_PLUS  Source source...

typedef class _source &Source ; /* ?? or something */

#else

#define _SPTR( _s ) _s
#define _MANY_ARGS        /* ...                            */
#define _ONE_SOURCE       /* Source source                  */
#define _TWO_SOURCES      /* Source source1, Source source2 */
#define _ONE_SOURCE_PLUS  /* Source source...               */

/* basic types */

typedef struct _source *Source, *SourceArray[1] ;

#endif

typedef Source      CharSource,      ShortSource,      IntSource,      FloatSource,      DoubleSource,      ComplexSource      ;
typedef SourceArray CharSourceArray, ShortSourceArray, IntSourceArray, FloatSourceArray, DoubleSourceArray, ComplexSourceArray ;

typedef int ByteCount ;

/* dependant on type of source */

struct           _source { Pointer (*pull)(), (*fill)(), (*roll)(), returned ; char *name, *type ; int opened ; Source (*open)() ; } ;
struct _source_operators { Source (*set)() ; Pointer (*delete)() ; Source (*setType)() ; char *(*getType)() ; char *(*getName)() ; } ;

struct _pullable_source { struct _source parent ; } ;
struct _fillable_source { struct _source parent ; Buffer buffer ; } ;

#if 00
extern struct _source_operators NameOfClass ;
extern struct _source *call_conversions ;
#endif

extern Source     setSource() ;
extern Source    typeSource() ;
extern char     *sourceType() ;
extern char     *sourceName() ;
extern Pointer deleteSource() ;

extern Pointer oldPull(), oldFill(), oldRoll() ;


extern void   sinkSource() ;
extern void   CloseSource() ;
extern void   sinkAndCloseSource() ;

/* derived source types for different purposes */

extern Source  newTappingSource() ;
extern Source newRollableSource() ;

extern Pointer nonRoller() ;

#include "pullable.h"

#include "fillable.h"

extern Source *BindSources() ;

/* for compatability... for now */

extern Source stdStaticSource() ;
extern Source stdSlaveSource() ;
extern Source stdAutoSource() ;
extern Source stdSelfSource() ;

#endif

extern Source EmptySource ;