Mercurial > hg > aesop-fables-annotations-for-radioplay-generation
comparison tutorial/0.txt @ 0:3b436b9e640d tip
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author | mmxgn |
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date | Tue, 30 Jan 2018 14:57:34 +0000 |
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1 Welcome to the "Aesop's fable audible annotation project". | |
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3 You will be asked to annotate some text, please take a little while | |
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5 to read this tutorial. You can go forward or backward using the blue arrows | |
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7 at the top of the page. Note that you need to be logged in. If you are not, please do so now. | |
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10 The goal is to annotate text that points to events that produce sounds, and the agents | |
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12 that contribute to these events. | |
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15 Let's start with a simple example: | |
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18 A bull was feeding in a meadow. | |
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21 Here we have a Character: "bull", and a Place: "meadow". To annotate them | |
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23 as such, select the text "bull" below and select Character from the pop up window. | |
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25 Do the same for "meadow" and Place. Try that to the text below: | |
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28 A bull was feeding in a meadow. | |
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31 Characters can also have age and gender. To annotate as such, annotate the character, and choose | |
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33 the correct attributes from the pop up window: | |
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36 Oliver Twist was a young boy. | |
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39 Oliver Twist was a young boy. | |
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42 Note: If you do a mistake, you can double click an annotation, choose "delete" and | |
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44 redo it. You can also annotate Objects as such: | |
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47 In the old cellar, there was a rusty door. | |
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50 In the old cellar, there was a rusty door. | |
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53 Please press "next" from the arrows at the top to proceed to the next part. | |
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