f@0: /*
f@0: CCmI Editor - A Collaborative Cross-Modal Diagram Editing Tool
f@0:
f@0: Copyright (C) 2011 Queen Mary University of London (http://ccmi.eecs.qmul.ac.uk/)
f@0:
f@0: This program is free software: you can redistribute it and/or modify
f@0: it under the terms of the GNU General Public License as published by
f@0: the Free Software Foundation, either version 3 of the License, or
f@0: (at your option) any later version.
f@0:
f@0: This program is distributed in the hope that it will be useful,
f@0: but WITHOUT ANY WARRANTY; without even the implied warranty of
f@0: MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
f@0: GNU General Public License for more details.
f@0:
f@0: You should have received a copy of the GNU General Public License
f@0: along with this program. If not, see .
f@0: */
f@0: package uk.ac.qmul.eecs.ccmi.gui;
f@0:
f@0: import java.awt.BasicStroke;
f@0: import java.awt.Stroke;
f@0:
f@0: /**
f@0: * Defines the possible values for the stroke of lines painted on the graph when drawing an {@link Edge}.
f@0: * It can be Solid, Dotted or Dashed.
f@0: *
f@0: */
f@0: public enum LineStyle {
f@0: Solid(new BasicStroke(),0xFFFF),
f@0: Dotted(new BasicStroke(1.0f,
f@0: BasicStroke.CAP_ROUND,
f@0: BasicStroke.JOIN_ROUND,
f@0: 0.0f,
f@0: new float[]{1.0f,3.0f},
f@0: 0.0f),0xAAAA),
f@0: Dashed(new BasicStroke(1.0f,
f@0: BasicStroke.CAP_ROUND,
f@0: BasicStroke.JOIN_ROUND,
f@0: 0.0f,
f@0: new float[]{5.0f,5.0f},
f@0: 0.0f),0xF0F0);
f@0:
f@0: private LineStyle(BasicStroke stroke, int stipplePattern){
f@0: this.stroke = stroke;
f@0: this.stipplePattern = stipplePattern;
f@0: }
f@0:
f@0: /**
f@0: * returns the stroke of this line style. The stroke is used to paint
f@0: * the edge that has this line style on a graphics.
f@0: *
f@0: * @return the stroke for this line style
f@0: */
f@0: public Stroke getStroke(){
f@0: return stroke;
f@0: }
f@0:
f@0: /**
f@0: * Returns an a bit representation of the stippling of this edge.
f@0: * This value can be used by openGL like libraries to draw the edge and it's used by
f@0: * the OmniHaptic device native code to paint the edge visually and haptically.
f@0: *
f@0: * @see glLineStipple
f@0: *
f@0: * @return an int with the bit representation of the stipple pattern
f@0: */
f@0: public int getStipplePattern(){
f@0: return stipplePattern;
f@0: }
f@0:
f@0: private Stroke stroke;
f@0: private int stipplePattern;
f@0: }